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  2. Color depth - Wikipedia

    en.wikipedia.org/wiki/Color_depth

    Usually this is 10 bits each of red, green, and blue (10 bpc). If an alpha channel of the same size is added then each pixel takes 40 bits. Some earlier systems placed three 10-bit channels in a 32-bit word, with 2 bits unused (or used as a 4-level alpha channel); the Cineon file format, for example, used this.

  3. List of monochrome and RGB color formats - Wikipedia

    en.wikipedia.org/wiki/List_of_monochrome_and_RGB...

    It must be noted that not all systems using 16-bit color depth employ the 16-bit, 32-64-32 level RGB palette. Platforms like the Sharp X68000 home computer or the Neo Geo video game console employs the 15-bit RGB palette (5 bits are used for red, green, and blue), but the last bit specifies a less significant intensity or luminance.

  4. Comparison of color models in computer graphics - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_color_models...

    As of 2011, most graphic cards define pixel values in terms of the colors red, green, and blue. The typical range of intensity values for each color, 0–255, is based on taking a binary number with 32 bits and breaking it up into four bytes of 8 bits each. 8 bits can hold a value from 0 to 255.

  5. List of software palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_software_palettes

    This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.

  6. Grayscale - Wikipedia

    en.wikipedia.org/wiki/Grayscale

    Here is an example of color channel splitting of a full RGB color image. The column at left shows the isolated color channels in natural colors, while at right there are their grayscale equivalences: Composition of RGB from three grayscale images. The reverse is also possible: to build a full-color image from their separate grayscale channels.

  7. Color Graphics Adapter - Wikipedia

    en.wikipedia.org/wiki/Color_Graphics_Adapter

    The difference between these two modes can only be seen on a composite monitor, where mode 0 disables the color burst, making all text appear in grayscale. Mode 1 enables the color burst, allowing for color. Mode 0 and Mode 1 are functionally identical on RGB monitors and on later adapters that emulate CGA without supporting composite color output.

  8. AOL Shield Pro Browser | Free Download | AOL Products

    www.aol.com/products/browsers/shield-pro

    Just open AOL Shield Pro and click the browser menu button (three horizontal lines) in the top right hand corner of the window. Next, scroll down to Bookmarks and then click Import bookmarks and ...

  9. Comparison of graphics file formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_graphics...

    32 bpc No Yes Yes No Yes No Yes Yes Yes Yes FLIF: Lossless, MANIAC entropy coding Raster 16 bpc Yes Yes Yes Yes No Yes No Yes Yes, via chunks Yes GIF: LZW: Raster 255 colors Yes Yes Yes Yes Yes Yes Yes No Yes (GIF89a) No No HD Photo / JPEG XR: Lossy and lossless bi-orthogonal transform Raster 32 bpc No Yes Yes Yes Yes No No Yes Yes Yes ILBM

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