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  2. List of video game middleware - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_middleware

    Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK.; Nvidia GameWorks - visual FX, physics, particle and fluid simulations.; Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views etc.

  3. List of backward-compatible games for Xbox One and Series X/S

    en.wikipedia.org/wiki/List_of_backward...

    The compatibility works on all consoles in the Xbox One family, including the Xbox One X, and was made available as a free update in the fall of 2017. [22] The functionality is similar to that for back-compatibility with Xbox 360 games. Users insert the Xbox game disc into their Xbox One console to install the compatible version of the game. [21]

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    In the Groove, Pump It Up Pro, Pump It Up Infinity: MIT: A rhythm video game and engine that was originally developed as a simulator of Konami's DDR: Stratagus: C++: 1998 Lua: Yes 2D Linux: Bos Wars: GPL-2.0-only: For real-time strategy games Stride: C#: C#: Yes 2D, 3D Windows, Linux, Xbox One, iOS, Android, UWP: MIT: Built in .NET, so it ...

  5. Xbox technical specifications - Wikipedia

    en.wikipedia.org/wiki/Xbox_technical_specifications

    The top of the Xbox, disassembled. It uses a standard DVD-ROM and Hard-disk drive via Parallel ATA. Storage media 2×–5× (2.6 MB/s–6.6 MB/s) CAV DVD-ROM; 8 or 10 GB, 3.5 in, 5,400 RPM hard disk formatted to 8 GB with FATX file system; Optional 8 MB memory card for saved game file transfer

  6. Xenon (processor) - Wikipedia

    en.wikipedia.org/wiki/Xenon_(processor)

    Microsoft XCPU, codenamed Xenon, is a CPU used in the Xbox 360 game console, to be used with ATI's Xenos graphics chip.. The processor was developed by Microsoft and IBM under the IBM chip program codenamed "Waternoose", which was named after the Monsters, Inc. character Henry J. Waternoose III. [1]

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  8. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  9. XBMC4Xbox - Wikipedia

    en.wikipedia.org/wiki/XBMC4Xbox

    XBMC4XBox's 10-foot user interface is designed for the living-room TV, and the large icons and text in the graphical user interface allows the user to easily manage most common digital music, video, image, podcasts, and playlists formats from a computer, optical disk, local network, and the internet using an Xbox's game-controller or the Xbox DVD-Kit remote control.