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  2. Neuronal tracing - Wikipedia

    en.wikipedia.org/wiki/Neuronal_tracing

    Digital reconstruction or tracing of neuron morphology is a fundamental task in computational neuroscience. [1] [2] [3] It is also critical for mapping neuronal circuits based on advanced microscope images, usually based on light microscopy (e.g. laser scanning microscopy, bright field imaging) or electron microscopy or other methods.

  3. Cell-based models - Wikipedia

    en.wikipedia.org/wiki/Cell-based_models

    Cell-based models are mathematical models that represent biological cells as discrete entities. Within the field of computational biology they are often simply called agent-based models [1] of which they are a specific application and they are used for simulating the biomechanics of multicellular structures such as tissues. to study the influence of these behaviors on how tissues are organised ...

  4. Motion perception - Wikipedia

    en.wikipedia.org/wiki/Motion_perception

    Vertically Sensitive (VS) cells are another group of cells that are most sensitive to vertical motion. They depolarize when a stimulus is moving downward and hyperpolarize when it is moving upward. Both HS and VS cells respond with a fixed preferred direction and a null direction regardless of the color or contrast of the background or the ...

  5. Path tracing - Wikipedia

    en.wikipedia.org/wiki/Path_tracing

    Path tracing has played an important role in the film industry. Earlier films had relied on scanline rendering to produce CG visual effects and animation. In 1998, Blue Sky Studios rendered the Academy Award-winning short film Bunny with their proprietary CGI Studio path tracing renderer, featuring soft shadows and indirect illumination effects.

  6. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    Motion planning, also path planning (also known as the navigation problem or the piano mover's problem) is a computational problem to find a sequence of valid configurations that moves the object from the source to destination. The term is used in computational geometry, computer animation, robotics and computer games.

  7. Cognitive biology - Wikipedia

    en.wikipedia.org/wiki/Cognitive_biology

    Cognitive biology is an emerging science that regards natural cognition as a biological function. [1] It is based on the theoretical assumption that every organism—whether a single cell or multicellular—is continually engaged in systematic acts of cognition coupled with intentional behaviors, i.e., a sensory-motor coupling. [2]

  8. Information processing (psychology) - Wikipedia

    en.wikipedia.org/wiki/Information_processing...

    In cognitive psychology, information processing is an approach to the goal of understanding human thinking that treats cognition as essentially computational in nature, with the mind being the software and the brain being the hardware. [1] It arose in the 1940s and 1950s, after World War II. [2]

  9. Hypercomplex cell - Wikipedia

    en.wikipedia.org/wiki/Hypercomplex_cell

    A hypercomplex cell (currently called an end-stopped cell) is a type of visual processing neuron in the mammalian cerebral cortex. Initially discovered by David Hubel and Torsten Wiesel in 1965, hypercomplex cells are defined by the property of end-stopping, which is a decrease in firing strength with increasingly larger stimuli .