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The Sims 4: Jungle Adventure is the sixth game pack for The Sims 4, released on February 27, 2018. [36] The pack features gameplay similar to The Sims 3: World Adventures , and Sims can book a vacation to Selvadorada, where they can develop their Selvadoradian culture skill, explore hidden locations and find ancient artifacts.
The Sims 4: Get to Work is the first expansion pack, announced on February 4, 2015. It was released in North America on March 31, 2015, and Europe on April 2, 2015. [18] [19] It includes three new active careers; Detective, Doctor and Scientist, as well as the ability to run a retail business.
This is an accepted version of this page This is the latest accepted revision, reviewed on 20 February 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
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The Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts.The franchise has sold nearly 200 million copies worldwide, and is one of the best-selling video game series of all time.
[4]: 189 Unable to enact any major edits to the console's source code, modders instead accessed the file formats, planning the mods they would create for the Windows version upon its release. In December 2004, a group of modders, including Patrick Wildenborg, uncovered several character animations with file names including "SEX", "KISSING ...
The Sims: February 4, 2000: 200 million [65] The Sims is a series of life simulation games primarily for personal computers but later released for game consoles. It was created by American game designer Will Wright, developed by Maxis and published by Electronic Arts. The series consists of four main games and a number of compilations and ...
The idle animation length and details can depend on interaction between the player and character, such as third person player idle animations being longer to avoid looking robotic on repeated viewing. In modern 3D games idle animation are done to give realism. For games targeting towards younger audiences the idle animations are more likely to ...
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