enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. 16K resolution - Wikipedia

    en.wikipedia.org/wiki/16K_resolution

    Example video in 16K (16000 × 9000 pixels) A VR video in 16K (16000 × 8000 pixels) 16K resolution is a display resolution with approximately 16,000 pixels horizontally. The most commonly discussed 16K resolution is 15360 × 8640, which doubles the pixel count of 8K UHD in each dimension, for a total of four times as many pixels. [1]

  3. Texture filtering - Wikipedia

    en.wikipedia.org/wiki/Texture_filtering

    During the texture mapping process for any arbitrary 3D surface, a texture lookup takes place to find out where on the texture each pixel center falls. For texture-mapped polygonal surfaces composed of triangles typical of most surfaces in 3D games and movies, every pixel (or subordinate pixel sample) of that surface will be associated with some triangle(s) and a set of barycentric coordinates ...

  4. List of video game remakes and remasters - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_remakes...

    Remastered high-definition models and textures, support for wide and ultra-wide video resolutions. [488] Siren: 2003 PlayStation 2 Siren: Blood Curse: 2008 PlayStation 3 Re-imagining of the original game. [489] Sleeping Dogs: 2012 Windows, PlayStation 3, Xbox 360: Sleeping Dogs: Definitive Edition: 2014 Windows, PlayStation 4, Xbox One

  5. Descent (video game) - Wikipedia

    en.wikipedia.org/wiki/Descent_(video_game)

    To create effects like doors and see-through grating, walls could be placed at the connected sides of two cubes. [30] Robots were drawn as polygonal models; sprites were only used to represent the hostages and power-ups. [31] This system was very efficient, and made possible the first truly 3D textured environment in a video game. [30] [31]

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Pixel shaders may also be applied in intermediate stages to any two-dimensional images—sprites or textures—in the pipeline, whereas vertex shaders always require a 3D scene. For instance, a pixel shader is the only kind of shader that can act as a postprocessor or filter for a video stream after it has been rasterized.

  7. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Quickly rendered animations can be saved directly as video files, but for high-quality rendering, individual frames (which may be rendered by different computers in a cluster or render farm and may take hours or even days to render) are output as separate files and combined later into a video clip. [33] [24]: 1.5, 3.11, 8.11

  8. Remaster - Wikipedia

    en.wikipedia.org/wiki/Remaster

    A video game remaster typically has ambience and design updated to the capabilities of a more powerful console, while a video game remake is also updated but with recreated models. [ 23 ] Modern computer monitors and high-definition televisions tend to have higher display resolutions and different aspect ratios than the monitors/televisions ...

  9. Tile-based video game - Wikipedia

    en.wikipedia.org/wiki/Tile-based_video_game

    An oblique texture atlas in the style of Ultima VI. A tile-based video game, or grid-based video game, is a type of video game where the playing area consists of small square (or, much less often, rectangular, parallelogram, or hexagonal) graphic images referred to as tiles laid out in a grid. That the screen is made of such tiles is a ...