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Required features Optional features GPUs supporting as a maximum feature level Feature level Direct3D runtime Driver model Features Direct3D runtime Driver model Features 9_1: 11.0 WDDM 1.0 Shader Model 2.0 (vs_2_0/ps_2_0), 2K textures, volume textures, event queries, BC1-3 (a.k.a. DXTn), a few other specific capabilities. —
In 2018, the developer was sponsored by Valve to work on the project full-time in order to advance compatibility of the Linux version of Steam with Windows games. [ 13 ] [ 14 ] In 2019, DXVK received Direct3D 9 support by merging with d9vk.
x3270 is an open-source terminal emulator available for macOS, Linux and Windows xfce4-terminal: Character: Local X11, Wayland: Unix-based Default terminal for Xfce with drop-down support xterm: Character: Local X11, Wayland: Unix-based xterm is the standard terminal for X11; default terminal when X11.app starts on macOS: ZOC: Character
Linux-based operating systems can be used for playing video games.Because few games natively support the Linux kernel, various software has been made to run Windows games, software, and programs, such as Wine, Cedega, DXVK, and Proton, and managers such as Lutris and PlayOnLinux.
Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft.MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
DirectPlay Voice was introduced in Windows Me as part of DirectX 7.1 for multiplayer games. [2] It is a voice communications, recording and playback API that allows gamers to use voice chat in games written to take advantage of the API, through a DirectPlay network transport session itself.
This device is used when the SDK is not installed and a reference device is requested. Pluggable software device: Performs software rendering. This device was introduced with DirectX 9.0. [141] Every device contains at least one swap chain. A swap chain is made up of one or more back buffer surfaces. Rendering occurs in the back buffer.
The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.