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  2. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    Required features Optional features GPUs supporting as a maximum feature level Feature level Direct3D runtime Driver model Features Direct3D runtime Driver model Features 9_1: 11.0 WDDM 1.0 Shader Model 2.0 (vs_2_0/ps_2_0), 2K textures, volume textures, event queries, BC1-3 (a.k.a. DXTn), a few other specific capabilities. —

  3. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    Windows Advanced Rasterization Platform (WARP) [1] is a software rasterizer and a component of DirectX graphics runtime in Windows 7 and later. It is available for Windows Vista and Windows Server 2008 through platform update for Windows Vista.

  4. List of terminal emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_terminal_emulators

    x3270 is an open-source terminal emulator available for macOS, Linux and Windows xfce4-terminal: Character: Local X11, Wayland: Unix-based Default terminal for Xfce with drop-down support xterm: Character: Local X11, Wayland: Unix-based xterm is the standard terminal for X11; default terminal when X11.app starts on macOS: ZOC: Character

  5. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    Linux-based operating systems can be used for playing video games.Because few games natively support the Linux kernel, various software has been made to run Windows games, software, and programs, such as Wine, Cedega, DXVK, and Proton, and managers such as Lutris and PlayOnLinux.

  6. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Prior to DirectX 10, DirectX runtime was designed to be backward compatible with older drivers, meaning that newer versions of the APIs were designed to interoperate with older drivers written against a previous version's DDI. The application programmer had to query the available hardware capabilities using a complex system of "cap bits" each ...

  7. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Hardware vertex buffers represent the first substantive improvement over OpenGL in DirectX history. Direct3D 7.0 also augmented DirectX support for multitexturing hardware, and represents the pinnacle of fixed-function multitexture pipeline features: although powerful, it was so complicated to program that a new programming model was needed to ...

  8. RemoteFX - Wikipedia

    en.wikipedia.org/wiki/RemoteFX

    For Windows Server 2008 R2 SP1, at least one DirectX 9.0c and 10.0 capable graphics card must be installed on the server. For Windows Server 2012, at least one DirectX 11.0 capable graphics card with a WDDM 1.2 driver must be installed on the server. [22] The host machine must not be a Domain Controller.

  9. DirectCompute - Wikipedia

    en.wikipedia.org/wiki/DirectCompute

    Microsoft DirectCompute is an application programming interface (API) that supports running compute kernels on general-purpose computing on graphics processing units on Microsoft's Windows Vista, Windows 7 and later versions.