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Ken's Labyrinth is a first-person shooter for MS-DOS published in 1993 by Epic MegaGames. It was programmed by Ken Silverman, who later designed the Build engine used for rendering in 3D Realms's Duke Nukem 3D (1996). Ken's Labyrinth consists of three episodes, the first of which was released as shareware. An earlier version was self-published ...
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Ken Silverman (born November 1, 1975) is an American game programmer, best known for writing the Build engine. It was most notably utilized by Duke Nukem 3D , Shadow Warrior , Blood , and more than a dozen other games in the mid- to late-1990s.
There are some loose puzzle pieces around the scene, you need to find all 5 pieces. The puzzle pieces will be highlighted in green on the screenshot. 1 - Top right side, on the shoulder of the statue.
Go back to the living room and click on the puzzle that is on top of the fireplace. When you open it up, you will see a lot of symbols on the left and on the right. You only need 2 symbols placed ...
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Click on the handle of the well 3 times and the bucket will rise to the top. Pick up the rusty knife that is inside. Go back to the schoolhouse/ toy store area.
Part of the puzzle involves reaching the center of the house, Room #45 (page 45 in the book), and back to Room #1 in only sixteen steps. Some rooms lead to circuitous loops; others lead nowhere. This gives the puzzle the feel of a maze or labyrinth. The book was adapted as the computer game Riddle of the Maze in 1994 by Interplay. This version ...