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This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.
In March 2009, Greenfoot project became free and open source software, and licensed under GPL-2.0-or-later with the Classpath exception. In August 2009, a textbook [4] was published that teaches programming with Greenfoot. In 2017, Greenfoot was extended to support a second programming language, Stride (in addition to Java). Stride is intended ...
Participants in the Free Knowledge Game Jam 2015, an open source and open data oriented game jam. In general, open-source games are developed by relatively small groups of people in their free time, with profit not being the main focus. Many open-source games are volunteer-run projects, and as such, developers of free games are often hobbyists ...
In a study performed on middle-school girls in the United States, Storytelling Alice appeared to increase interest compared to generic Alice, with a 42% increase in programming time, with students three times as likely to do additional work on their projects, with no reduction in basic programming concepts learned.
The California Open Source Textbook Project (COSTP) was founded in 2000 by Sanford Forte, a former college textbook publishing executive. COSTP was a not-for-profit, collaborative, public/private undertaking originally created to address the high cost, content range, and consistent shortages of K-12 textbooks in California .
Research shows the educational and social benefits of digital games. Games do not need to be specifically geared towards education to be educational tools. Games can bring together ways of knowing, ways of doing, ways of being, and ways of caring. [1] As John Dewey argued, schools are built on an obsession with facts.
OSC is based on the open-source practice of creating products or software that opens up access to source materials or codes. Applied to education, this process invites feedback and participation from developers, educators, government officials, students and parents and empowers them to exchange ideas, improve best practices and create world ...
The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.