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  2. Addressing mode - Wikipedia

    en.wikipedia.org/wiki/Addressing_mode

    The CSG 65CE02 allowed the direct page to be moved to any 256-byte boundary within the first 64 KB of memory by storing an 8-bit offset value in the new base page (B) register. The Motorola 6809 could do the same with its direct page (DP) register.

  3. Offset (computer science) - Wikipedia

    en.wikipedia.org/wiki/Offset_(computer_science)

    An odd offset would cause a program check (unless the base register itself also contained an odd address)—since instructions had to be aligned on half-word boundaries to execute without a program or hardware interrupt. The previous example describes an indirect way to address to a memory location in the format of segment:offset.

  4. BELLMAC-8 - Wikipedia

    en.wikipedia.org/wiki/BELLMAC-8

    The MAC-8 followed this pattern as well, using blocks of sixteen memory locations to represent the registers, and selecting the start of the block in memory with the Register Pointer, or RP. This meant a compiler could pass data into a function by writing the values to memory, moving RP to point to them, and then jumping to the function.

  5. List of UTC offsets - Wikipedia

    en.wikipedia.org/wiki/List_of_UTC_offsets

    The main purpose of this page is to list the current standard time offsets of different countries, territories and regions. Information on daylight saving time or historical changes in offsets can be found in the individual offset articles (e.g. UTC+01:00) or the country-specific time articles (e.g. Time in Russia).

  6. 32-bit computing - Wikipedia

    en.wikipedia.org/wiki/32-bit_computing

    A 32-bit register can store 2 32 different values. The range of integer values that can be stored in 32 bits depends on the integer representation used. With the two most common representations, the range is 0 through 4,294,967,295 (2 32 − 1) for representation as an binary number, and −2,147,483,648 (−2 31) through 2,147,483,647 (2 31 − 1) for representation as two's complement.

  7. x86 memory segmentation - Wikipedia

    en.wikipedia.org/wiki/X86_memory_segmentation

    Otherwise, address translation continues. The processor then takes the 16-bit offset and compares it against the segment limit specified in the segment descriptor. If it is larger, a GP fault is generated. Otherwise, the processor adds the 24-bit segment base, specified in descriptor, to the offset, creating a linear physical address.

  8. x86 memory models - Wikipedia

    en.wikipedia.org/wiki/X86_memory_models

    Four registers are used to refer to four segments on the 16-bit x86 segmented memory architecture. DS (data segment), CS (code segment), SS (stack segment), and ES (extra segment). Another 16-bit register can act as an offset into a given segment, and so a logical address on this platform is written segment:offset, typically in hexadecimal ...

  9. Memory divider - Wikipedia

    en.wikipedia.org/wiki/Memory_divider

    Then, the base memory clock will operate at (Memory Divider) × (FSB) = 1 × 200 = 200 MHz and the effective memory clock would be 400 MHz since it is a DDR system ("DDR" stands for Double Data Rate; the effective memory clock speed is double the actual clock speed). The CPU will operate at 10 × 200 MHz = 2.0 GHz.