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This makes part of the data structure into a ring, causing naive code to loop forever. While most infinite loops can be found by close inspection of the code, there is no general method to determine whether a given program will ever halt or will run forever; this is the undecidability of the halting problem. [8]
In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code executed once per ...
Delayed evaluation has the advantage of being able to create calculable infinite lists without infinite loops or size matters interfering in computation. The actual values are only computed when needed. For example, one could create a function that creates an infinite list (often called a stream) of Fibonacci numbers.
A conditional loop has the potential to become an infinite loop when nothing in the loop's body can affect the outcome of the loop's conditional statement. However, infinite loops can sometimes be used purposely, often with an exit from the loop built into the loop implementation for every computer language , but many share the same basic ...
A while loop sets the truth of a statement as a necessary condition for the code's execution. A do-while loop provides for the action's ongoing execution until the condition is no longer true. It is possible and sometimes desirable for the condition to always evaluate to be true. This creates an infinite loop. When an infinite loop is created ...
The following C code examples illustrate two threads that share a global integer i. The first thread uses busy-waiting to check for a change in the value of i : #include <pthread.h> #include <stdatomic.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> /* i is global, so it is visible to all functions.
Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.
In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.