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The Maya Embedded Language (MEL) is a scripting language used to simplify tasks in the 3D graphics software Autodesk Maya. Most tasks that can be achieved through Maya's GUI can be achieved with MEL, as well as certain tasks that are not available from the GUI. MEL offers a method of speeding up complicated or repetitive tasks, as well as ...
Autodesk Maya, commonly shortened to just Maya (/ ˈ m aɪ ə /; MY-ə [5] [6]), is a 3D computer graphics application that runs on Windows, macOS, and Linux, originally developed by Alias and currently owned and developed by Autodesk.
Lee Lanier is an American 3D computer animator and the author of nine books for the 3D modeling software package Maya and the digital compositing software packages After Effects, Fusion, and Nuke. [1] He served as an instructor for animation for the Academy of Art University and Gnomon School of Visual Effects. [2]
SquidNet-NDP is a commercially available product for rendering 3D animations within a distributed network environment. Softimage (formerly Softimage|XSI) is a 3D modeling and animation package that integrates with mental ray rendering. It is feature-similar to Maya and 3ds Max and is used in the production of professional films, commercials ...
2.5D Animation: A mix of 2D and 3D animation elements that emphasize the illusion of depth utilizing the pseudo-3D effect. [147] During the 1970s, the term "2.5D" started to gain recognition. [ 148 ] But its background comes from anime and manga during the 1920s where theatrical stage productions were popular. [ 149 ]
Object animation. Brickfilm; Graphic animation; Pixilation; Computer animation. Categorization by dimensionality of characters: 2D animation; 3D animation; Categorization by speed of rendering and capabilities: Pre-rendered animation: Motion is developed in the software. There is a delay for the software to render the animation before it can be ...
Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used with or without that virtual skeleton.
UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...