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A-Frame is an entity component system framework for Three.js where developers can create 3D and WebXR scenes using HTML. HTML provides a familiar authoring tool for web developers and designers while incorporating a popular game development pattern used by engines such as Unity.
As of June 2011, Firefox 5 includes CSS animations support. [4] CSS animation is also available as a module in the nightly builds of WebKit as well as Google Chrome, Safari 4 and 5 and Safari for iOS (iPhone, iPod Touch, iPad), Android versions 2.x and 3.x, Internet Explorer 10+ and Microsoft Edge browser, the BlackBerry OS 6 web browser, with the -webkit-prefix.
The prefix will be interpreted in the scope of the current animation element. attributeType = "CSS | XML | auto" specifies the namespace in which the target attribute and its associated values are defined. CSS specifies that the value of ‘attributeName’ is the name of a CSS property defined as animatable in this specification.
WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards , allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas .
Three.js allows the creation of graphical processing unit (GPU)-accelerated 3D animations using the JavaScript language as part of a website without relying on proprietary browser plugins. [4] [5] This is possible due to the advent of WebGL, [6] a low-level graphics API created specifically for the web. [7]
The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.
Cordova/PhoneGap: a platform for building native mobile applications using HTML, CSS and JavaScript; famo.us: a JavaScript framework with an open source 3D layout engine integrated with a 3D physics animation engine that can render to DOM, Canvas, or WebGL
To allow scripts and components to access features of HTML and CSS, the contents of the document are represented as objects in a programming model known as the Document Object Model (DOM). The DOM API is the foundation of DHTML, providing a structured interface that allows access and manipulation of virtually anything in the document.