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  2. Three.js - Wikipedia

    en.wikipedia.org/wiki/Threejs

    Three.js is a cross-browser JavaScript library and application programming interface (API) used to create and display animated 3D computer graphics in a web browser using WebGL. The source code is hosted in a repository on GitHub. [3]

  3. CSS animations - Wikipedia

    en.wikipedia.org/wiki/CSS_Animations

    As of June 2011, Firefox 5 includes CSS animations support. [4] CSS animation is also available as a module in the nightly builds of WebKit as well as Google Chrome, Safari 4 and 5 and Safari for iOS (iPhone, iPod Touch, iPad), Android versions 2.x and 3.x, Internet Explorer 10+ and Microsoft Edge browser, the BlackBerry OS 6 web browser, with the -webkit-prefix.

  4. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards , allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas .

  5. Verge3D - Wikipedia

    en.wikipedia.org/wiki/Verge3D

    Interface layouts, created using external WYSIWYG editors, can be linked with Puzzles to trigger changes to a 3D scene being rendered in the browser and vice versa. [23] [24] Animation Verge3D supports skeletal animation, including animation of bipeds and character rigs, and allows for animation of material parameters. Model parts can also be ...

  6. Parallax scrolling - Wikipedia

    en.wikipedia.org/wiki/Parallax_scrolling

    One of the first implementations of parallax scrolling in the browser was created and shared in a blog post by web developer Glutnix in 2007, this included example code and a demo using JavaScript and CSS 2 that supported Internet Explorer 6 and other browsers of that era.

  7. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    Basically, a 3D model is formed from points called vertices that define the shape and form polygons. A polygon is an area formed from at least three vertices (a triangle). A polygon of n points is an n-gon. [10] The overall integrity of the model and its suitability to use in animation depend on the structure of the polygons.

  8. Blocking (animation) - Wikipedia

    en.wikipedia.org/wiki/Blocking_(animation)

    Blocking is an animation technique in which key poses are created to establish timing and placement of characters and props in a given scene or shot. [1] This technique is most commonly used in 3D computer animation, where it is sometimes referred to as Stepped animation.

  9. Alice (software) - Wikipedia

    en.wikipedia.org/wiki/Alice_(software)

    A gallery of 3D characters and scenery with custom animations designed to spark story ideas. In a study performed on middle-school girls in the United States, Storytelling Alice appeared to increase interest compared to generic Alice, with a 42% increase in programming time, with students three times as likely to do additional work on their ...