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  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    As of 2021, official releases of Blender for Microsoft Windows, macOS and Linux, [241] as well as a port for FreeBSD, [242] are available in 64-bit versions. Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [245]

  3. Block graph - Wikipedia

    en.wikipedia.org/wiki/Block_graph

    If G is any undirected graph, the block graph of G, denoted B(G), is the intersection graph of the blocks of G: B(G) has a vertex for every biconnected component of G, and two vertices of B(G) are adjacent if the corresponding two blocks meet at an articulation vertex.

  4. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    However, VV meshes benefit from small storage space and efficient morphing of shape. The above figure shows a four-sided box as represented by a VV mesh. Each vertex indexes its neighboring vertices. The last two vertices, 8 and 9 at the top and bottom center of the "box-cylinder", have four connected vertices rather than five.

  5. Multiple edges - Wikipedia

    en.wikipedia.org/wiki/Multiple_edges

    Multiple edges joining two vertices. In graph theory, multiple edges (also called parallel edges or a multi-edge), are, in an undirected graph, two or more edges that are incident to the same two vertices, or in a directed graph, two or more edges with both the same tail vertex and the same head vertex. A simple graph has no multiple edges and ...

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    The shader does not (or cannot) directly access 3D data for the entire scene (this would be very slow, and would result in an algorithm similar to ray tracing) and a variety of techniques have been developed to render effects like shadows and reflections using only texture mapping and multiple passes. [35]: 17.8

  7. Bipartite graph - Wikipedia

    en.wikipedia.org/wiki/Bipartite_graph

    When modelling relations between two different classes of objects, bipartite graphs very often arise naturally. For instance, a graph of football players and clubs, with an edge between a player and a club if the player has played for that club, is a natural example of an affiliation network, a type of bipartite graph used in social network analysis.

  8. Hypercube graph - Wikipedia

    en.wikipedia.org/wiki/Hypercube_graph

    A Hamiltonian cycle on a tesseract with vertices labelled with a 4-bit cyclic Gray code. Every hypercube Q n with n > 1 has a Hamiltonian cycle, a cycle that visits each vertex exactly once. Additionally, a Hamiltonian path exists between two vertices u and v if and only if they have different colors in a 2-coloring of the graph.

  9. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    An example of computer animation which is produced from the "motion capture" techniqueComputer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images.