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  2. Active contour model - Wikipedia

    en.wikipedia.org/wiki/Active_contour_model

    A simple elastic snake is defined by a set of n points for =, …,, the internal elastic energy term , and the external edge-based energy term .The purpose of the internal energy term is to control the deformations made to the snake, and the purpose of the external energy term is to control the fitting of the contour onto the image.

  3. Difference of Gaussians - Wikipedia

    en.wikipedia.org/wiki/Difference_of_Gaussians

    When utilized for image enhancement, the difference of Gaussians algorithm is typically applied when the size ratio of kernel (2) to kernel (1) is 4:1 or 5:1. In the example images, the sizes of the Gaussian kernels employed to smooth the sample image were 10 pixels and 5 pixels.

  4. Kernel (image processing) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(image_processing)

    The image is conceptually wrapped (or tiled) and values are taken from the opposite edge or corner. Mirror The image is conceptually mirrored at the edges. For example, attempting to read a pixel 3 units outside an edge reads one 3 units inside the edge instead. Crop / Avoid overlap

  5. Image stitching - Wikipedia

    en.wikipedia.org/wiki/Image_stitching

    Two images stitched together. The photo on the right is distorted slightly so that it matches up with the one on the left. Image stitching or photo stitching is the process of combining multiple photographic images with overlapping fields of view to produce a segmented panorama or high-resolution image.

  6. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    For any given edge, the number of outgoing edges may be arbitrary. To simplify this, winged-edge meshes provide only four, the nearest clockwise and counter-clockwise edges at each end. The other edges may be traversed incrementally. The information for each edge therefore resembles a butterfly, hence "winged-edge" meshes.

  7. Octree - Wikipedia

    en.wikipedia.org/wiki/Octree

    The use of octrees for 3D computer graphics was pioneered by Donald Meagher at Rensselaer Polytechnic Institute, described in a 1980 report "Octree Encoding: A New Technique for the Representation, Manipulation and Display of Arbitrary 3-D Objects by Computer", [1] for which he holds a 1995 patent (with a 1984 priority date) "High-speed image generation of complex solid objects using octree ...

  8. Split and merge segmentation - Wikipedia

    en.wikipedia.org/wiki/Split_and_merge_segmentation

    The image is successively split into quadrants based on a homogeneity criterion and similar regions are merged to create the segmented result. The technique incorporates a quadtree data structure, meaning that there is a parent-child node relationship.

  9. Edge detection - Wikipedia

    en.wikipedia.org/wiki/Edge_detection

    This method uses multiple thresholds to find edges. We begin by using the upper threshold to find the start of an edge. Once we have a start point, we then trace the path of the edge through the image pixel by pixel, marking an edge whenever we are above the lower threshold. We stop marking our edge only when the value falls below our lower ...