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  2. Closest pair of points problem - Wikipedia

    en.wikipedia.org/wiki/Closest_pair_of_points_problem

    The closest pair of points problem or closest pair problem is a problem of computational geometry: given points in metric space, find a pair of points with the smallest distance between them. The closest pair problem for points in the Euclidean plane [ 1 ] was among the first geometric problems that were treated at the origins of the systematic ...

  3. Proximity problems - Wikipedia

    en.wikipedia.org/wiki/Proximity_problems

    Proximity problems is a class of problems in computational geometry which involve estimation of distances between geometric objects.. A subset of these problems stated in terms of points only are sometimes referred to as closest point problems, [1] although the term "closest point problem" is also used synonymously to the nearest neighbor search.

  4. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  5. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F), blue, between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.

  6. Stable roommates problem - Wikipedia

    en.wikipedia.org/wiki/Stable_roommates_problem

    The resulting reduced set of preference lists together is called the Phase 1 table. In this table, if any reduced list is empty, then there is no stable matching. Otherwise, the Phase 1 table is a stable table. A stable table, by definition, is the set of preference lists from the original table after members have been removed from one or more ...

  7. Nearest neighbour algorithm - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbour_algorithm

    Moreover, for each number of cities there is an assignment of distances between the cities for which the nearest neighbour heuristic produces the unique worst possible tour. (If the algorithm is applied on every vertex as the starting vertex, the best path found will be better than at least N/2-1 other tours, where N is the number of vertices ...

  8. Nearest neighbor search - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbor_search

    The simplest solution to the NNS problem is to compute the distance from the query point to every other point in the database, keeping track of the "best so far". This algorithm, sometimes referred to as the naive approach, has a running time of O ( dN ), where N is the cardinality of S and d is the dimensionality of S .

  9. Distance from a point to a plane - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The formula for the closest point to the origin may be expressed more succinctly using notation from linear algebra.The expression + + in the definition of a plane is a dot product (,,) (,,), and the expression + + appearing in the solution is the squared norm | (,,) |.