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Jordan Mechner (born June 4, 1964) [3] is an American video game designer, author, screenwriter, filmmaker, and former video game programmer. [4] A major figure in the development of cinematic video games [5] and a pioneer in video game animation, [6] he began his career designing and programming the bestselling 1984 martial arts game Karateka for the Apple II while a student at Yale University.
Jordan Mechner finished writing the story for a graphic novel in 2007. The novel was written by A.B. Sina, and illustrated by Alex Puvilland and LeUyen Pham. It was released by First Second Books in autumn 2008. [60] [61] The story follows two Princes, jumping between the 9th and 13th centuries. Although it belongs to the franchise the plot is ...
The Last Express is an adventure video game designed by Jordan Mechner and published by Broderbund in 1997 for PC. Players take on the role of an American who accepts an invite by a friend to join them on the Orient Express, days before the start of World War I, only to become involved in a maelstrom of treachery, lies, political conspiracies, personal interests, romance and murder, upon ...
Jordan Mechner in 2010. Karateka was developed by Jordan Mechner while he was a student at Yale University as a side project between classes. [18] Having learned computer programming using the Apple II, he had written a clone of Asteroids and a modified version he titled Deathbounce.
Jordan Mechner (pictured 2017), creator of the Prince of Persia series and character. Throughout the franchise, the Prince has shared general traits; he has a desire for or is drawn into magical adventures, is skilled in acrobatics and combat, and is either of a royal line or associated with royalty.
The people in this list already have Wikipedia entries, and as such did significant design for notable computer games, console games, or arcade games. It does not include people in managerial roles (which often includes titles like "Producer" or "Development Director") or people who developed a concept without doing actual design work on the ...
Jordan Mechner, scenario writer and game designer for The Sands of Time, at WonderCon 2010. Mechner created the scenario and wrote the game's script. [12] While doing his research for the script, Mechner read a translation of the Shahnameh, an epic poem written by Ferdowsi between the 10th and 11th century. Reading it through helped Mechner ...
Jordan Mechner finished writing the story for a graphic novel in 2007. The novel was written by A.B. Sina, and illustrated by Alex Puvilland and LeUyen Pham. It was released by First Second Books in autumn 2008. [7] [8] The story follows two Princes, jumping between the 9th and 13th centuries. Although it belongs to the franchise the plot is ...