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  2. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    no (does not generally find shortest paths) Depth-first search (DFS) is an algorithm for traversing or searching tree or graph data structures. The algorithm starts at the root node (selecting some arbitrary node as the root node in the case of a graph) and explores as far as possible along each branch before backtracking.

  3. List of TurboGrafx-16 games - Wikipedia

    en.wikipedia.org/wiki/List_of_TurboGrafx-16_games

    The North American TurboGrafx-16 (top) and Japanese PC-Engine (bottom). The list of games for the TurboGrafx-16, known as the PC Engine outside North America, covers 678 commercial releases spanning the system's launch on October 10, 1987, until June 3, 1999. It is a home video game console created by NEC, released in Japan as the PC Engine in ...

  4. TurboGrafx-16 - Wikipedia

    en.wikipedia.org/wiki/TurboGrafx-16

    The TurboGrafx-16, known as the PC Engine [a] outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics.It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor.

  5. Parallel breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Parallel_breadth-first_search

    The breadth-first-search algorithm is a way to explore the vertices of a graph layer by layer. It is a basic algorithm in graph theory which can be used as a part of other graph algorithms. For instance, BFS is used by Dinic's algorithm to find maximum flow in a graph. Moreover, BFS is also one of the kernel algorithms in Graph500 benchmark ...

  6. PC Engine SuperGrafx - Wikipedia

    en.wikipedia.org/wiki/PC_Engine_SuperGrafx

    PC Engine Duo (updated system) The PC Engine SuperGrafx (PCエンジンスーパーグラフィックス, Pī Shī Enjin SūpāGurafikkusu), also known as simply the SuperGrafx, is a fourth-generation home video game console manufactured by NEC Home Electronics and released in Japan in 1989. It is the successor system to the PC Engine, released ...

  7. Reynold Xin - Wikipedia

    en.wikipedia.org/wiki/Reynold_Xin

    Reynold Xin is a computer scientist and engineer specializing in big data, distributed systems, and cloud computing. He is a co-founder and Chief Architect of Databricks. [1] He is best known for his work on Apache Spark, a leading open-source Big Data project. [2] He was designer and lead developer of the GraphX, Project Tungsten, and ...

  8. Category:TurboGrafx-CD games - Wikipedia

    en.wikipedia.org/wiki/Category:TurboGrafx-CD_games

    Panza Kick Boxing. Pop'n Magic. Popful Mail. Populous (video game) Prince of Persia (1989 video game) Princess Maker. Princess Maker 2. Princess Minerva. Puyo Puyo (video game)

  9. TurboGrafx-16 Mini - Wikipedia

    en.wikipedia.org/wiki/TurboGrafx-16_Mini

    TurboGrafx-16 Mini. The TurboGrafx-16 Mini, also known as the PC Engine Mini (PCエンジン mini, Pī Shī Enjin mini) in Japan and PC Engine CoreGrafx Mini in Europe, is a dedicated home video game console modeled on NEC 's TurboGrafx-16, released in 2020. It is developed by Konami, who owns the properties of Hudson Soft, the designer of the ...