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  2. Totopoly - Wikipedia

    en.wikipedia.org/wiki/Totopoly

    The game's second phase is the actual race. Before starting, bets may be placed on any horse the player wishes. During the race, "advantage" cards may be played to improve a horse's position; also, any "disadvantage" cards held must be used, with the effect of holding a horse back or cancelling an "advantage" card, before the end of the race.

  3. Horserace (drinking game) - Wikipedia

    en.wikipedia.org/wiki/Horserace_(drinking_game)

    Only the suit of this card matters; the ace of that suit moves forward to the first link. The announcer narrates the ebb and flow of the game as the betters cheer on their horse. The announcer continues flipping cards and advancing horses accordingly until one horse wins by passing the final link into the winner's circle. [2] [1]

  4. The Really Nasty Horse Racing Game - Wikipedia

    en.wikipedia.org/wiki/The_Really_Nasty_Horse...

    The game set consists of an oversized game board, bookmaker's board, betting slips, deck of specials cards, stack of money, dice, and six large plastic horses-and-jockeys and other items. [2] Each player is assigned a horse and races it around the track by rolling a single die.

  5. Ludo - Wikipedia

    en.wikipedia.org/wiki/Ludo

    The dice are rolled and the die values can be used independently or in combination to move two pieces or a single piece forwards or backwards or both. (E.g., if the roll gives 1 and 4 , the player can move a single piece 4 steps forwards and then 1 step backwards, or 1 step forwards and 4 steps backwards, or 1 then 4 steps forwards or backwards.

  6. High Rollers - Wikipedia

    en.wikipedia.org/wiki/High_Rollers

    Dice Derby: This game mimicked a horse race. One horse was designated with even numbers (2, 4 and 6), and the other odd numbers (1, 3 and 5). The contestant rolled the die and the appropriate horse moved one space depending on the outcome. The first horse to move four spaces on the track won the race and a prize for the contestant.

  7. Derby Owners Club - Wikipedia

    en.wikipedia.org/wiki/Derby_Owners_Club

    Horse racing games typically have an image that they might be difficult to play, as some prerequisites were required, but with Derby Owners Club, the goal was to create a game that was easy to understand and play to appeal to a wide range of people at the arcades. A pet simulator aspect was added so that the player can easily get attached to ...

  8. Three-card monte - Wikipedia

    en.wikipedia.org/wiki/Three-card_Monte

    To play three-card monte, a dealer places three cards face down on a table, usually on a cardboard box that provides the ability to set up and disappear quickly. [4] The dealer shows that one of the cards is the target card, e.g., the queen of hearts, and then rearranges the cards quickly to confuse the player about which card is which.

  9. Pocket Card Jockey - Wikipedia

    en.wikipedia.org/wiki/Pocket_Card_Jockey

    The more cards left in the play field when the round ends, and the more times the player fails a round in a race, the more likely their horse will do poorly or potentially run amok. [11] Successful rounds will increase the unity between the jockey and their horse, leading to better positioning in the forthcoming race.