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  2. Performance rating (chess) - Wikipedia

    en.wikipedia.org/wiki/Performance_rating_(chess)

    Performance rating (abbreviated as Rp) in chess is the level a player performed at in a tournament or match based on the number of games played, their total score in those games, and the Elo ratings of their opponents. It is the Elo rating a player would have if their performance resulted in no net rating change.

  3. Chess rating system - Wikipedia

    en.wikipedia.org/wiki/Chess_rating_system

    A chess rating system is a system used in chess to estimate the strength of a player, based on their performance versus other players. They are used by organizations such as FIDE , the US Chess Federation (USCF or US Chess), International Correspondence Chess Federation , and the English Chess Federation .

  4. Chessmetrics - Wikipedia

    en.wikipedia.org/wiki/Chessmetrics

    In 2006 economists Charles C. Moul and John V. C. Nye used Chessmetrics to determine the "expected" results of games, and wrote: Ratings in chess that make use of rigorous statistics to produce good estimates of relative player strength are now relatively common, but comparing ratings across different time periods is often complicated by idiosyncratic changes (cf. Elo, 1968 for the pioneering ...

  5. Tie-breaking in Swiss-system tournaments - Wikipedia

    en.wikipedia.org/wiki/Tie-breaking_in_Swiss...

    To calculate this, sum the running score for each round. For example, if a player has (in order) a win, loss, win, draw, and a loss; his round-by-round score will be 1, 1, 2, 2½, 2½. The sum of these numbers is 9. Additionally, one point is subtracted from the sum for each unplayed win, and ½ point is subtracted for each unplayed draw.

  6. Elo rating system - Wikipedia

    en.wikipedia.org/wiki/Elo_rating_system

    Performance rating or special rating is a hypothetical rating that would result from the games of a single event only. Some chess organizations [16]: p. 8 use the "algorithm of 400" to calculate performance rating. According to this algorithm, performance rating for an event is calculated in the following way:

  7. Norm (chess) - Wikipedia

    en.wikipedia.org/wiki/Norm_(chess)

    A norm in chess is a high level of performance in a chess tournament. [1] The level of performance is typically measured in tournament performance rating above a certain threshold (for instance, 2600 for GM norm), and there is a requirement on the level of tournament, for instance by a prescribed minimal number of participants of given title/level one meets.

  8. Glicko rating system - Wikipedia

    en.wikipedia.org/wiki/Glicko_rating_system

    Mark Glickman created the Glicko rating system in 1995 as an improvement on the Elo rating system. [1]Both the Glicko and Glicko-2 rating systems are under public domain and have been implemented on game servers online like Counter-Strike: Global Offensive, Team Fortress 2, [2] Dota 2, [3] Guild Wars 2, [4] Splatoon 2, [5] Online-go.com, [6] Lichess and Chess.com.

  9. ECF grading system - Wikipedia

    en.wikipedia.org/wiki/ECF_grading_system

    Due to the inherent simplicity, a benefits it has over the Elo rating system used by FIDE, is scores are simple after each result without coded software or a calculator, and retention of personal grades over a cycle of typically at least 30 games. Before 2005 all personal grades were confirmed by the former British Chess Federation: BCF grades.