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  2. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    TexturePacker - sprite sheet packer with graphical user interface and tons of options. Works with almost all game engines. LibGDX texture packer - Open source texture packer utility from libGDX; Texture Atlas Maker - Open source texture atlas utility for 2D OpenGL games.

  3. Walk cycle - Wikipedia

    en.wikipedia.org/wiki/Walk_cycle

    In animation, a walk cycle is a series of frames or illustrations drawn in sequence that loop to create an animation of a walking character. The walk cycle is looped over and over, thus avoiding having to animate each step again.

  4. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.

  5. Pivot Animator - Wikipedia

    en.wikipedia.org/wiki/Pivot_Animator

    Pivot Animator (formerly Pivot Stickfigure Animator and usually shortened to Pivot) is a freeware application that allows users to create stick-figure and sprite animations, and save them in the animated GIF format for use on web pages and the AVI format (in Pivot Animator 3 and later).

  6. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    An example of computer animation which is produced from the "motion capture" techniqueComputer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images.

  7. Motion capture - Wikipedia

    en.wikipedia.org/wiki/Motion_capture

    Motion capture of two pianists' right hands playing the same piece (slow-motion, no-sounds) [1] Two repetitions of a walking sequence recorded using motion capture [2]. Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people.

  8. Barrier-grid animation and stereography - Wikipedia

    en.wikipedia.org/wiki/Barrier-grid_animation_and...

    Barrier-grid animation or picket-fence animation is an animation effect created by moving a striped transparent overlay across an interlaced image. The barrier-grid technique originated in the late 1890s, overlapping with the development of parallax stereography ( Relièphographie ) for 3D autostereograms .

  9. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.