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  2. Vector fields in cylindrical and spherical coordinates

    en.wikipedia.org/wiki/Vector_fields_in...

    Note: This page uses common physics notation for spherical coordinates, in which is the angle between the z axis and the radius vector connecting the origin to the point in question, while is the angle between the projection of the radius vector onto the x-y plane and the x axis. Several other definitions are in use, and so care must be taken ...

  3. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    The azimuth (or azimuthal angle) is the signed angle measured from the azimuth reference direction to the orthogonal projection of the radial line segment OP on the reference plane. The sign of the azimuth is determined by designating the rotation that is the positive sense of turning about the zenith. This choice is arbitrary, and is part of ...

  4. Equilibrant force - Wikipedia

    en.wikipedia.org/wiki/Equilibrant_Force

    Because the angle of the equilibrant force is opposite of the resultant force, if 180 degrees are added or subtracted to the resultant force's angle, the equilibrant force's angle will be known. Multiplying the resultant force vector by a -1 will give the correct equilibrant force vector: <-10, -8>N x (-1) = <10, 8>N = C.

  5. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The vector projection (also known as the vector component or vector resolution) of a vector a on (or onto) a nonzero vector b is the orthogonal projection of a onto a straight line parallel to b. The projection of a onto b is often written as proj b ⁡ a {\displaystyle \operatorname {proj} _{\mathbf {b} }\mathbf {a} } or a ∥ b .

  6. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    Projections of Z vector Projections of Y vector. A common problem is to find the Euler angles of a given frame. The fastest way to get them is to write the three given vectors as columns of a matrix and compare it with the expression of the theoretical matrix (see later table of matrices). Hence the three Euler Angles can be calculated.

  7. Phasor - Wikipedia

    en.wikipedia.org/wiki/Phasor

    Phasor notation (also known as angle notation) is a mathematical notation used in electronics engineering and electrical engineering.A vector whose polar coordinates are magnitude and angle is written . [13] can represent either the vector (⁡, ⁡) or the complex number ⁡ + ⁡ =, according to Euler's formula with =, both of which have magnitudes of 1.

  8. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    To find the angle of a rotation, once the axis of the rotation is known, select a vector v perpendicular to the axis. Then the angle of the rotation is the angle between v and Rv. A more direct method, however, is to simply calculate the trace: the sum of the diagonal elements of the rotation matrix.

  9. Dot product - Wikipedia

    en.wikipedia.org/wiki/Dot_product

    In such a presentation, the notions of length and angle are defined by means of the dot product. The length of a vector is defined as the square root of the dot product of the vector by itself, and the cosine of the (non oriented) angle between two vectors of length one is defined as their dot product. So the equivalence of the two definitions ...