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  2. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    It means that the length of an optimal solution in HTM ≤ the length of an optimal solution in QTM. The maximal number of face turns needed to solve any instance of the Rubik's Cube is 20, [2] and the maximal number of quarter turns is 26. [3] These numbers are also the diameters of the corresponding Cayley graphs of the Rubik's Cube group. In ...

  3. Cube (algebra) - Wikipedia

    en.wikipedia.org/wiki/Cube_(algebra)

    With even cubes, there is considerable restriction, for only 00, o 2, e 4, o 6 and e 8 can be the last two digits of a perfect cube (where o stands for any odd digit and e for any even digit). Some cube numbers are also square numbers; for example, 64 is a square number (8 × 8) and a cube number (4 × 4 × 4).

  4. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    A scrambled Rubik's Cube. An algorithm to determine the minimum number of moves to solve Rubik's Cube was published in 1997 by Richard Korf. [10] While it had been known since 1995 that 20 was a lower bound on the number of moves for the solution in the worst case, Tom Rokicki proved in 2010 that no configuration requires more than 20 moves. [11]

  5. Matrix-free methods - Wikipedia

    en.wikipedia.org/wiki/Matrix-free_methods

    Matrix-free conjugate gradient method has been applied in the non-linear elasto-plastic finite element solver. [7] Solving these equations requires the calculation of the Jacobian which is costly in terms of CPU time and storage. To avoid this expense, matrix-free methods are employed.

  6. Proof by exhaustion - Wikipedia

    en.wikipedia.org/wiki/Proof_by_exhaustion

    Proof by exhaustion can be used to prove that if an integer is a perfect cube, then it must be either a multiple of 9, 1 more than a multiple of 9, or 1 less than a multiple of 9. [3] Proof: Each perfect cube is the cube of some integer n, where n is either a multiple of 3, 1 more than a multiple of 3, or 1 less than a multiple of 3. So these ...

  7. Magic constant - Wikipedia

    en.wikipedia.org/wiki/Magic_constant

    triangular number is 15 (solve the Diophantine equation x 2 = y 3 + 16y + 16, where y is divisible by 4); square number is 1 (solve the Diophantine equation x 2 = y 3 + 4y, where y is even); generalized pentagonal number is 171535 (solve the Diophantine equation x 2 = y 3 + 144y + 144, where y is divisible by 12); tetrahedral number is 2925.

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Cube root - Wikipedia

    en.wikipedia.org/wiki/Cube_root

    In mathematics, a cube root of a number x is a number y that has the given number as its third power; that is =. The number of cube roots of a number depends on the number system that is considered. Every nonzero real number x has exactly one real cube root that is denoted x 3 {\textstyle {\sqrt[{3}]{x}}} and called the real cube root of x or ...