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  2. Indirection - Wikipedia

    en.wikipedia.org/wiki/Indirection

    In computer programming, an indirection (also called a reference) is a way of referring to something using a name, reference, or container instead of the value itself. The most common form of indirection is the act of manipulating a value through its memory address. For example, accessing a variable through the use of a pointer.

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    C# has and allows pointers to selected types (some primitives, enums, strings, pointers, and even arrays and structs if they contain only types that can be pointed [14]) in unsafe context: methods and codeblock marked unsafe. These are syntactically the same as pointers in C and C++.

  4. List object - Wikipedia

    en.wikipedia.org/wiki/List_object

    Let C be a category with finite products and a terminal object 1. A list object over an object A of C is: an object L A, a morphism o A : 1 → L A, and; a morphism s A : A × L A → L A; such that for any object B of C with maps b : 1 → B and t : A × B → B, there exists a unique f : L A → B such that the following diagram commutes:

  5. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    Such a variable can be address without an explicit pointer reference (xxx=1;, or may be addressed with an explicit reference to the default locator (ppp), or to any other pointer (qqq->xxx=1;). Pointer arithmetic is not part of the PL/I standard, but many compilers allow expressions of the form ptr = ptr±expression.

  6. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    Thus, one can use threads without paying the cost of creation and disposal of threads. The following shows the basic code of the object pool design pattern implemented using C#. For brevity the properties of the classes are declared using C# 3.0 automatically implemented property syntax.

  7. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time.It is commonly employed in, and considered a prime characteristic of, object-oriented programming (OOP) languages and systems.

  8. Doubly linked list - Wikipedia

    en.wikipedia.org/wiki/Doubly_linked_list

    The first and last nodes of a doubly linked list for all practical applications are immediately accessible (i.e., accessible without traversal, and usually called head and tail) and therefore allow traversal of the list from the beginning or end of the list, respectively: e.g., traversing the list from beginning to end, or from end to beginning, in a search of the list for a node with specific ...

  9. Escape analysis - Wikipedia

    en.wikipedia.org/wiki/Escape_analysis

    A compiler can use the results of escape analysis as a basis for optimizations: [1] Converting heap allocations to stack allocations. [2] If an object is allocated in a subroutine, and a pointer to the object never escapes, the object may be a candidate for stack allocation instead of heap allocation.