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This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
According to Nvidia, OptiX is designed to be flexible enough for "procedural definitions and hybrid rendering approaches". Aside from computer graphics rendering, OptiX also helps in optical and acoustical design, radiation and electromagnetic research, [2] artificial intelligence queries and collision analysis. [3]
Kerkythea is a freeware rendering system that supports raytracing. It can be integrated with 3ds Max, Blender, SketchUp, and Silo (generally any software that can export files in obj and 3ds formats). Kerkythea is a standalone renderer, using physically accurate materials and lighting.
Alibre Design: 2022-08-03 v 25 Alibre, LLC: Windows: Computer aided design Proprietary: AutoCAD: 2022-03-28 v 2023 Autodesk: macOS, Windows: 2D computer aided design, 3D modeling, basic rendering, rudimentary animation (of camera, not objects) Proprietary: Blender: 2024-08-20 v 4.2.1 [1] [2] Blender Foundation: Windows, macOS, Linux, BSD ...
An image rendered using POV-Ray 3.6 An architectural visualization rendered in multiple styles using Blender. Rendering is the process of generating a photorealistic or non-photorealistic image from input data such as 3D models.
There are three GPU rendering modes: CUDA, which is the preferred method for older Nvidia graphics cards; OptiX, which utilizes the hardware ray-tracing capabilities of Nvidia's Turing architecture & Ampere architecture; HIP, which supports rendering on AMD Radeon graphics cards; and oneAPI for Intel and Intel Arc GPUs. The toolkit software ...
In computer graphics software, 2D applications may use 3D techniques to achieve effects such as lighting, and similarly, 3D may use some 2D rendering techniques. The objects in 3D computer graphics are often referred to as 3D models. Unlike the rendered image, a model's data is contained within a graphical data file.
OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering .