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  2. Generator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Generator_(computer...

    In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop.All generators are also iterators. [1] A generator is very similar to a function that returns an array, in that a generator has parameters, can be called, and generates a sequence of values.

  3. Expression templates - Wikipedia

    en.wikipedia.org/wiki/Expression_templates

    Example implementation of expression templates : An example implementation of expression templates looks like the following. A base class VecExpression represents any vector-valued expression. It is templated on the actual expression type E to be implemented, per the curiously recurring template pattern.

  4. Halton sequence - Wikipedia

    en.wikipedia.org/wiki/Halton_sequence

    As an example, to find the sixth element of the above sequence, we'd write 6 = 1*2 2 + 1*2 1 + 0*2 0 = 110 2, which can be inverted and placed after the decimal point to give 0.011 2 = 0*2-1 + 1*2-2 + 1*2-3 = 3 ⁄ 8. So the sequence above is the same as

  5. Lehmer random number generator - Wikipedia

    en.wikipedia.org/wiki/Lehmer_random_number_generator

    The Lehmer random number generator [1] (named after D. H. Lehmer), sometimes also referred to as the Park–Miller random number generator (after Stephen K. Park and Keith W. Miller), is a type of linear congruential generator (LCG) that operates in multiplicative group of integers modulo n. The general formula is

  6. SWIG - Wikipedia

    en.wikipedia.org/wiki/SWIG

    The Simplified Wrapper and Interface Generator (SWIG) is an open-source software tool used to connect computer programs or libraries written in C or C++ with scripting languages such as Lua, Perl, PHP, Python, R, Ruby, Tcl, and other language implementations like C#, Java, JavaScript, Go, D, OCaml, Octave, Scilab and Scheme.

  7. Literate programming - Wikipedia

    en.wikipedia.org/wiki/Literate_programming

    Literate Programming by Donald Knuth is the seminal book on literate programming.. Literate programming is a programming paradigm introduced in 1984 by Donald Knuth in which a computer program is given as an explanation of how it works in a natural language, such as English, interspersed (embedded) with snippets of macros and traditional source code, from which compilable source code can be ...

  8. NYT ‘Connections’ Hints and Answers Today, Wednesday, January 8

    www.aol.com/nyt-connections-hints-answers-today...

    These words are related to a particular genre of music (hint: they deal with "names" that are spelled a little differently). Related: 300 Trivia Questions and Answers to Jumpstart Your Fun Game Night.

  9. Comparison of parser generators - Wikipedia

    en.wikipedia.org/.../Comparison_of_parser_generators

    A classic example of a problem which a regular grammar cannot handle is the question of whether a given string contains correctly nested parentheses. (This is typically handled by a Chomsky Type 2 grammar, also termed a context-free grammar .)