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Devil Kings, known in Japan as Sengoku Basara (戦国BASARA), is a 2005 video game for the PlayStation 2, developed and published by Capcom. It is the first installment in the Sengoku Basara franchise. The game's theme song for the Japanese version is "Crosswise" by T.M.Revolution. The western version featured a prologue, along with an original ...
Sengoku Basara (戦国BASARA) is the first game in the series and released in Japan on July 21, 2005, for the PS2 as a hack and slash, action game developed by Capcom. Devil Kings, an English-language version of the game, featured altered gameplay and a completely different, supposedly more western audience-oriented dark fantasy story with original characters.
Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon [a] is an action role-playing game developed and published by Atlus for the PlayStation 2.The game is the fourth in the Devil Summoner series, which is a part of the larger Megami Tensei franchise, and serves as the direct sequel to Devil Summoner: Raidou Kuzunoha vs. the Soulless Army.
Sanada Yukimura (Japanese: 真田 幸村) is a character from Capcom's Sengoku Basara video game franchise. He was first introduced in the 2005 hack and slash video game Devil Kings but was renamed "Scorpio" for the North American and European versions.
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Devil Summoner: Raidou Kuzunoha vs. the Soulless Army [a] is an action role-playing game developed by Atlus for the PlayStation 2. The game is the third in the Devil Summoner series, which is a part of the larger Megami Tensei franchise. It was published by Atlus in Japan and North America in 2006, and in Europe the following year.
This is a list of PlayStation 2 games later made available for purchase and download from the PlayStation Store for the PlayStation 3 (PS3), PlayStation 4 (PS4), or PlayStation 5 (PS5) video game consoles. Unlike PlayStation 2 Classics on the PS3, the PS4 and PS5 releases run at a higher resolution and may feature Trophies, [1] Remote Play and ...
[a] It was used to advertise and preview upcoming and released PlayStation and PlayStation 2 games through demos and featurettes. [1] It often included imported game demos, behind-the-scenes videos on developers and games, as well as cheat codes and saved games. Jampack often served as a preview for the PlayStation Underground online magazine. [2]