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  2. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A game artist creates visual art for games. Game artists are often vital to role-playing games and collectible card games. [5]Many graphic elements of games are created by the designer when producing a prototype of the game, revised by the developer based on testing, and then further refined by the artist and combined with artwork as a game is prepared for publication or release.

  3. Game complexity - Wikipedia

    en.wikipedia.org/wiki/Game_complexity

    Game-tree complexity of a game is the number of leaf nodes in the smallest full-width decision tree that establishes the value of the initial position. [1] A full-width tree includes all nodes at each depth. This is an estimate of the number of positions one would have to evaluate in a minimax search to determine the value of the initial position.

  4. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Dota 2 is a multiplayer online battle arena (MOBA) game. Like other complex games, traditional AI agents have not been able to compete on the same level as professional human player. The only widely published information on AI agents attempted on Dota 2 is OpenAI's deep learning Five agent.

  5. Game Design Workshop - Wikipedia

    en.wikipedia.org/wiki/Game_Design_Workshop

    Game Design Workshop is a book on game design by Tracy Fullerton, originally published by CMP Books in 2004.It has been updated and released in four subsequent editions, the latest by A K Peters/CRC Press in 2023.

  6. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification is the attempt to enhance systems, services, organizations, and activities by simulating experiences similar to those experienced when playing games in order to motivate and engage users. [1] This is generally accomplished through the application of game design elements and game principles (dynamics and mechanics) in non-game contexts.

  7. Miniature model (gaming) - Wikipedia

    en.wikipedia.org/wiki/Miniature_model_(gaming)

    Figure scale is 8 mm generally squared off to 1/190 – 1/220 scale. 10 mm: ≈1.667 mm - ≈1.9 mm: ≈1:182 - 1:160: A newer scale, growing in popularity, especially for World War II and science fiction gaming, but increasingly for historical games as well. 1:160 is equal to N scale railroad trains. Notable manufacturers include Pendraken ...

  8. Scaling (geometry) - Wikipedia

    en.wikipedia.org/wiki/Scaling_(geometry)

    A scale factor is usually a decimal which scales, or multiplies, some quantity. In the equation y = Cx, C is the scale factor for x. C is also the coefficient of x, and may be called the constant of proportionality of y to x. For example, doubling distances corresponds to a scale factor of two for distance, while cutting a cake in half results ...

  9. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Before a full-scale production can begin, the development team produces the first version of a game design document incorporating all or most of the material from the initial pitch. [140] [141] The design document describes the game's concept and major gameplay elements in detail. It may also include preliminary sketches of various aspects of ...