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B.A.T. (Bureau of Astral Troubleshooters) is a futuristic point and click adventure game with some role-playing video game elements. It was first released in 1989 and available on several home computer platforms, mostly in 1990 and 1991. It was developed by Computer's Dream and published by Ubisoft.
Though new tactics games continued to be released on personal computers, tactical combat became more of a component in tactical role-playing games, [2] and tactical games grew more popular on handheld consoles. These complex but accessible games widened the appeal of turn-based tactics. [1]
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The game contains a number of gameplay elements: Mental condition: Close Combat used a psychological model for each individual combatant.The combatant's morale would be affected by factors such as being near officers, being supported by other units, being under fire, taking casualties, and being left without orders.
First person stealth game in the style of the Thief series games (1 and 2) using a modified Id Tech 4 engine Fallen Empire: Legions: GarageGames, InstantAction: 2009-06-30 2013-06-27 Windows: Torque Game Engine: Proprietary license First-Person Shooter with Jetpacks, Multiplayer, CTF, Deathmatch Freedoom: Freedoom project 2024-01-29 (0.13.0)
The trailer showed off the game's attack helicopter gameplay, as well as preview footage of the events of the game's campaign. [2] [5] Ace Combat: Assault Horizon was, at the time of its release, the second game in the series set in a realistic rendition of Earth rather than in the usual series setting of Strangereal, the first being Ace Combat ...
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BattleTech shares a setting with the original board game, now called Classic BattleTech.The game takes place during the 3025 Succession Wars Era, in which powerful noble houses employ an ever-shrinking number of giant fighting vehicles called battlemechs ('mechs for short), piloted by individuals called MechWarriors, to fight for control of the Inner Sphere.