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The new simulator expanded the scenery coverage to include a model of the entire United States, [2] although the airports were limited to the same areas featured in the original Microsoft Flight Simulator. Version 2.10a, [1] released in August 1984, added PC AT support and minor bug corrections.
In the early days of less-than-100% IBM PC compatible systems, Flight Simulator and Lotus 1-2-3 were used as unofficial compatibility test software for new PC clone models. [ 8 ] Sublogic continued to develop for other platforms and ported Flight Simulator II to the Apple II in 1983; Commodore 64 , MSX , and Atari 8-bit computers in 1984; and ...
Sublogic also produced software other than flight simulators, including children's educational software, [2] 3D graphics software for CP/M, [4] the A2-3D1 animation library for the Apple II, [5] the X-1 video card and 3D graphics software for IBM PC compatibles, [6] and Night Mission Pinball (1982) which was originally for the Apple II and ...
In terms of scenery, I'm not entirely sure about improvements, but I know for sure that the aircraft carriers outside Los Angeles and San Fransisco were present, as well as 4 F-14's that flew in a little circle to and from the carrier. It was also the last version to include the WWI fighter scenario/game (also included in FS3).
This major increase in scenery production was attributable partially to inclusion of the content from previous standalone scenery packs, as well as new contributions by MicroScene, a company in San Ramon, California who had developed several scenery expansions released by Microsoft. The scenery files for FS95 are forwards compatible with FS98. [3]
The new scenery enhancements cover Berlin, Istanbul, Cape Canaveral, and Edwards Air Force Base, providing high accuracy both in the underlying photo texture (60 cm/pixel) and in the detail given to the 3D objects. Flight Simulator X: Acceleration can take advantage of Windows Vista, Windows 7, and DirectX 10 as well.
D. D (video game) Dark Seed (video game) Dead Island 2; Demolition Man (video game) Destroy All Humans! Path of the Furon; Die Hard (video game) Die Hard Trilogy
Flight Simulator 2002 won PC Gamer US ' s 2001 "Best Simulation" and the Academy of Interactive Arts & Sciences' "PC Simulation" awards. [9] [10] The former publication's editors wrote that the game "narrowly prevailed" against IL-2 Sturmovik, and commented that its winning despite having no "guns, missiles or explosive pyrotechnic effects of ...