Search results
Results from the WOW.Com Content Network
Doom (stylized as DOOM) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. [1] The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an ...
Doom Eternal: 154 (Switch) id Software, Panic Button (Switch version) First-person shooter: July 8, 2022 [125] Doom: The Classics Collection: 395 (PS4) id Software First-person shooter April 2, 2021 Double Dragon IV: 104 (PS4) Arc System Works: Beat 'em up: December 8, 2017 [126] Double Dragon & Kunio-Kun Retro Brawler Bundle: Arc System Works ...
A remastered version of the game, Doom 3: BFG Edition, was released in 2012, including Resurrection of Evil and a new expansion pack The Lost Mission, along with Doom, Doom II and its No Rest For The Living expansion [39]
Doom is a first-person shooter game developed and published by id Software.Released on December 10, 1993, for DOS, it is the first installment in the Doom franchise.The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons.
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more
Classic Doom is a generic term used to refer to any of the games in the Doom series based on the original Doom engine, also known as id Tech 1 engine. It can refer to any of the following: Doom; Doom II; Final Doom; Doom 64
Doom II, also known as Doom II: Hell on Earth, is a first-person shooter game in the Doom franchise developed by id Software. It was released for MS-DOS in 1994 and Mac OS in 1995. Unlike the original Doom , which was initially only available through shareware and mail order, Doom II was sold in stores.
Doom, a first-person shooter game by id Software, was released in December 1993 and is considered one of the most significant and influential video games in history. [1] [2] [3] Development began in November 1992, with programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall.