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May 1984: Microcomputer Games: Kiya Overseas: Spy vs Spy: August 1986: First Star Software: Hot-B Co. Star Cruiser: May 1988: Arsys Software: Arsys Software Starship Rendezvous: April 1988: ARKLIGHT: Scap Trust: Star Struck: August 1983: PSK: PSK Still Sword: April 1988: FairyTale: FairyTale Still Sword for Adult: July 1988: FairyTale ...
Upon further discussion, the team decided to make this concept a stand-alone game, which became Vice City. [18] The game was announced at the Electronic Entertainment Expo on 22 May 2002. [19] It was Rockstar North's most expensive game at the time, with a development budget of US$5 million [20] and marketing budget of US$13.2 million. [21]
Shanghai (video game) Sherwood Forest (video game) Sid Meier's Pirates! Silpheed; Skyfox (1984 video game) Snatcher (video game) Softporn Adventure; Sokoban; Solitaire Royale; Sorcerian; Space Harrier; Space Station Zulu; Spy vs. Spy (1984 video game) Star Cruiser (1988 video game) Super Hydlide; Super Mario Bros. Super Pitfall
These are video games that use the U.S. state of Alaska for a setting. Pages in category "Video games set in Alaska" ... This page was last edited on 11 May 2023, ...
The Alaska Marine Highway System operates along the south-central coast of the state, the eastern Aleutian Islands and the Inside Passage of Alaska and British Columbia, Canada. Ferries serve communities in Southeast Alaska that have no road access, and the vessels can transport people, freight, and vehicles.
The Lynn Canal Highway, or Juneau Access Road, is a proposed road between Skagway and City and Borough of Juneau, the capital of the U.S. state of Alaska. Such a road, if built, would still require ferry access to connect Juneau to the Alaskan highway network.
Alaska Route 7 (abbreviated as AK-7) is a state highway in the Alaska Panhandle of the U.S. state of Alaska. It consists of four unconnected pieces which serve some of the Panhandle communities. The Alaska Marine Highway ferries stop in the cities connecting to the Alaska Highway in Yukon via the Haines Highway.
Destructoid ' s Dan Roemer wrote the updated visuals "look pretty solid", particularly praising the neon signs of Vice City. [71] Screen Rant ' s Christopher J. Teuton said the games "look better here than they ever have before", excluding mods, though noted the increased draw distance in San Andreas made the map feel simpler and smaller. [72]