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The goal is placed 10 feet (3.05 m) above the court. Originally a basket was used (thus "basket-ball"), so the ball had to be retrieved after each made shot. Today a hoop with an open-bottom hanging net is used instead. In the Men's leagues, such as the NBA, men's college basketball, and high school, they use a size seven basketball.
In basketball, points are the sum of the score accumulated through field goals (two or three points) and free throws (one point). [1] It is a rare achievement for an individual player to score 100 points in a single game. What follows is an incomplete list of all of the verified occurrences of players scoring 100 points or more.
Averages per game are denoted by *PG, e.g. PPG (points), BLKPG or BPG (blocks), STPG or SPG (steals), APG (assists), RPG (rebounds) and MPG (minutes).Sometime the players statistics are divided by minutes played and multiplied by 48 minutes (had he played the entire game), denoted by * per 48 min. or *48M.
Points in basketball are used to keep track of the score in a game. Points can be accumulated by making field goals (two or three points) or free throws (one point). The team that has recorded the most points at the end of a game is declared that game's winner.
Wilt Chamberlain set the single-game scoring record in the National Basketball Association (NBA) by scoring 100 points for the Philadelphia Warriors in a 169–147 win over the New York Knicks on March 2, 1962, at Hershey Sports Arena in Hershey, Pennsylvania, United States. It is widely considered one of the greatest records in the sport's ...
Olympic pictogram for basketball. Basketball is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular court, compete with the primary objective of shooting a basketball (approximately 9.4 inches (24 cm) in diameter) through the defender's hoop (a basket 18 inches (46 cm) in diameter mounted 10 feet (3.048 m) high to a backboard at each end ...
Advanced basketball statistics include effective field goal percentage (eFG%), true shooting percentage (TS%), (on-court/off-court) plus–minus, adjusted plus-minus (APM), real plus/minus (RPM), player efficiency rating (PER), offense efficiency rating, offensive rating, defensive rating, similarity score, tendex, and player tracking. [4]
References 0–9 2-for-1 A strategy used within the last minute of a period or quarter, in which the team with possession times its shot to ensure that it will regain possession with enough time to shoot again before time runs out. Applicable in competitions that use a shot clock (all except NFHS in most US states). 3-and-D Any player, typically not a star, who specializes mainly in three ...