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The file starts with the header which defines a file in ASCII format. There are 14 vertices (6 faces * 4 vertices - 10 vertices saved due to merging) and 6 faces in total. After the header, the vertex and face data is listed. The vertex list contains position (x,y,z), normals (nx,ny,nz) and texture coordinates (s,t) for each of the 14 vertices.
Note: If you really need to get data from a QIF file into an account that does not support QIF imports (e.g. Quicken 2005 and later), you can import from the QIF file into a (temporary) Cash account. Make sure the first line in the QIF file says "!Type:Cash" for importing it into a Quicken Cash account. (QIF files can be edited in any text editor.)