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A variety of musical terms are encountered in printed scores, music reviews, and program notes. Most of the terms are Italian, in accordance with the Italian origins of many European musical conventions. Sometimes, the special musical meanings of these phrases differ from the original or current Italian meanings.
Auralization is a procedure designed to model and simulate the experience of acoustic phenomena rendered as a soundfield in a virtualized space. This is useful in configuring the soundscape of architectural structures, concert venues, and public spaces, as well as in making coherent sound environments within virtual immersion systems.
The format was originally developed for BM98 (a simulator of the game Beatmania by Konami), though the term BMS is now widely used to describe the Beatmania-esque music data system in general. The acronym has been confirmed by Yane to be Be-Music Source in the official BMS format specification.
Modelling attempts to replicate laws of physics that govern sound production, and will typically have several parameters, some of which are constants that describe the physical materials and dimensions of the instrument, while others are time-dependent functions describing the player's interaction with the instrument, such as plucking a string, or covering toneholes.
The result is digital audio playback that sounds like music manipulated by an analog vinyl recording. However, there is always a short delay between the needle's reading of the time code and the software's playback of the audio. The delay time is treated as a figure of merit for vinyl emulation products. A shorter delay allows the DJ to have ...
Music visualization or music visualisation, a feature found in electronic music visualizers and media player software, generates animated imagery based on a piece of music. The imagery is usually generated and rendered in real time and in a way synchronized with the music as it is played.
Because the results of a simulation are only as good as the underlying model(s), engineers, operators, and analysts must pay particular attention to its construction. To ensure that the results of the simulation are applicable to the real world, the user must understand the assumptions, conceptualizations, and constraints of its implementation.
A virtual simulation is a category of simulation that uses simulation equipment to create a simulated world for the user. Virtual simulations allow users to interact with a virtual world . Virtual worlds operate on platforms of integrated software and hardware components.