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The Shell Icon Size value allows using larger icons in place of 32×32 icons and the Shell Small Icon Size value allows using custom sizes in place of 16×16 icons. [3] Thus, a single icon file could store images of any size from 1×1 pixel up to 256×256 pixels (including non-square sizes) with 2 (rarely used), 16, 256, 65535, or 16.7 million ...
First described in 2015, [5] [6] Flutter was released in May 2017. Flutter is used internally by Google in apps such as Google Pay [7] [8] and Google Earth [9] [10] as well as other software developers including ByteDance [11] [12] and Alibaba. [13] [14] Flutter ships applications with its own rendering engine which directly outputs pixel data ...
Scale the image to be no greater than the given width or height, keeping its aspect ratio. Scaling up (i.e. stretching the image to a greater size) is disabled when the image is framed. Link Link the image to a different resource, or to nothing. Alt Specify the alt text for the image. This is intended for visually impaired readers.
Under the image there should be a set of numbers in the form "NNNNxMMMM." This is the size of the image in pixels. If these numbers do not appear, then the image is smaller than the limit you specified for display in the "Files" pane in your preferences. If you did not adjust that limit, the default size is 800x600 pixels.
The frame tag automatically floats the image right. The frame tag is only of use with very small images or ones using the px tag; The attributes left, center or centre override this, and places the image to the left or the centre of the page. The last parameter is the caption that appears below the image.
The aspect ratio of a geometric shape is the ratio of its sizes in different dimensions. For example, the aspect ratio of a rectangle is the ratio of its longer side to its shorter side—the ratio of width to height, [1] [2] when the rectangle is oriented as a "landscape".
As a general framework for making web apps, Google Web Toolkit is also capable of being used as a framework for creating mobile and tablet apps, either by making the needed widgets and animations from scratch or by using one of the mobile frameworks for GWT. An HTML5 app written in GWT can have separate views for Tablets and Mobile phones.