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A chess problem, also called a chess composition, is a puzzle set by the composer using chess pieces on a chess board, which presents the solver with a particular task.For instance, a position may be given with the instruction that White is to move first, and checkmate Black in two moves against any possible defence.
It is also related to more generally solving chess-like games (i.e. combinatorial games of perfect information) such as Capablanca chess and infinite chess. In a weaker sense, solving chess may refer to proving which one of the three possible outcomes (White wins; Black wins; draw) is the result of two perfect players, without necessarily ...
While a chess puzzle is any puzzle involving aspects of chess, a chess problem is an arranged position with a specific task to be fulfilled, such as White mates in n moves. Chess problems are also known as chess compositions because the positions are specially devised, rather than arising from actual games. Chess problems are divided into ...
Although a quick mate on f7 is almost never seen in play above beginner level, the basic idea underlying it—that f7 and f2, squares defended only by the kings, are weak and therefore good targets for early attack—is the motivating principle behind a number of chess openings. [7] After 1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 (the Two Knights Defense ...
In the game of chess, an endgame study, or just study, is a composed position—that is, one that has been made up rather than played in an actual game—presented as a sort of puzzle, in which the aim of the solver is to find the essentially unique way for one side (usually White) to win or draw, as stipulated, against any moves the other side plays.
In chess problems, retrograde analysis is a technique employed to determine which moves were played leading up to a given position. While this technique is rarely needed for solving ordinary chess problems, there is a whole subgenre of chess problems in which it is an important part; such problems are known as retros.
This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to ...
The problem had White to move and White could play in a number of different ways to achieve the same mate (duals), considered a serious flaw today. In The Chess Monthly , November 1860, American puzzle inventor Sam Loyd published the first helpmate with Black to move as is now standard, one intended main line, and an attractive but false ...
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