Search results
Results from the WOW.Com Content Network
In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.
Some object-oriented languages such as C#, C++ (later versions), Delphi (later versions), Go, Java (later versions), Lua, Perl, Python, Ruby provide an intrinsic way of iterating through the elements of a collection without an explicit iterator. An iterator object may exist, but is not represented in the source code.
The expression which denotes the collection to loop over is evaluated in list-context, but not flattened by default, and each item of the resulting list is, in turn, aliased to the loop variable(s). List literal example:
The classic example of recursion is in list-sorting algorithms, such as merge sort. The merge sort recursive algorithm will first repeatedly divide the list into consecutive pairs; each pair is then ordered, then each consecutive pair of pairs, and so forth until the elements of the list are in the desired order.
JSON-LD is designed around the concept of a "context" to provide additional mappings from JSON to an RDF model. The context links object properties in a JSON document to concepts in an ontology. In order to map the JSON-LD syntax to RDF, JSON-LD allows values to be coerced to a specified type or to be tagged with a language.
If an equation can be put into the form f(x) = x, and a solution x is an attractive fixed point of the function f, then one may begin with a point x 1 in the basin of attraction of x, and let x n+1 = f(x n) for n ≥ 1, and the sequence {x n} n ≥ 1 will converge to the solution x.