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  2. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    The game's rendering engine featured environment mapping, Gouraud shading, volumetric fog, and other effects such as decals that allowed for textures to be projected onto interiors in real time (for example, a player in a Torque Game Engine game might fire a weapon that left a bullet hole in the wall, and the bullet hole would be a decal ...

  3. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  4. Game engine recreation - Wikipedia

    en.wikipedia.org/wiki/Game_engine_recreation

    Game engine recreation is a type of video game engine remastering process whereby a new game engine is rewritten from scratch as a clone of the original with the ability to load the original game's data files such as music, textures, scripts, shaders, levels, and more. The new engine should read these data files and, in theory, load and ...

  5. Titan (game engine) - Wikipedia

    en.wikipedia.org/wiki/Titan_(game_engine)

    Titan is a game engine developed by Stainless Steel Studios used in the real-time strategy genre. It was mainly used as a PC game engine in the early 2000s.The engine was used in Stainless Steel Studio's early games, such as Empire Earth and Empires: Dawn of the Modern World.

  6. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield.

  7. Source 2 - Wikipedia

    en.wikipedia.org/wiki/Source_2

    Source 2 is a video game engine developed by Valve. The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, Dota 2, being ported from Source that same year. Other Valve games such as Artifact, Dota Underlords, Half-Life: Alyx, Counter-Strike 2, and Deadlock have been produced with the engine.

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  9. Category:Video games by game engine - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_by...

    Download QR code; Print/export Download as PDF; Printable version; ... Quake engine games (2 C, 7 P) Quake II engine games (1 C, 13 P) R. RE Engine games (17 P)