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  2. Mobile application testing - Wikipedia

    en.wikipedia.org/wiki/Mobile_application_testing

    Test method: There are two main ways of testing mobile applications: testing on real devices or testing on emulators. [6] Emulators often miss issues that can only be caught by testing on real devices, but because of the multitude of different devices in the market, real devices can be expensive to purchase and time-consuming to use for testing.

  3. Mobile-device testing - Wikipedia

    en.wikipedia.org/wiki/Mobile-device_testing

    Mobile-device testing functions to assure the quality of mobile devices, like mobile phones, PDAs, etc. It is conducted on both hardware and software, and from the view of different procedures, the testing comprises R&D testing, factory testing and certificate testing.

  4. Real-time testing - Wikipedia

    en.wikipedia.org/wiki/Real-time_testing

    Real-time testing is the process of testing real-time computer systems. Software testing is performed to detect and help correct bugs (errors) in computer software. Testing involves ensuring not only that the software is error-free but that it provides the required functionality to the user.

  5. Test strategy - Wikipedia

    en.wikipedia.org/wiki/Test_strategy

    The test strategy must give a clear vision of what the testing team will do for the whole project for the entire duration. This document can be presented to the client, if needed. The person who prepares this document must be functionally strong in the product domain, with very good experience, as this is the document that is going to drive the ...

  6. All-pairs testing - Wikipedia

    en.wikipedia.org/wiki/All-pairs_testing

    Thus, a combinatorial technique for picking test cases like all-pairs testing is a useful cost-benefit compromise that enables a significant reduction in the number of test cases without drastically compromising functional coverage. [5] More rigorously, if we assume that a test case has parameters given in a set {} = {,,...

  7. Test and learn - Wikipedia

    en.wikipedia.org/wiki/Test_and_learn

    Test and learn is a set of practices followed by retailers, banks and other consumer-focused companies to test ideas in a small number of locations or customers to predict impact. The process is often designed to answer three questions about any tested program before rollout:

  8. Test automation - Wikipedia

    en.wikipedia.org/wiki/Test_automation

    There are many approaches to test automation, however below are the general approaches used widely: Graphical user interface testing.A testing framework that generates user interface events such as keystrokes and mouse clicks, and observes the changes that result in the user interface, to validate that the observable behavior of the program is correct.

  9. Software testing tactics - Wikipedia

    en.wikipedia.org/wiki/Software_testing_tactics

    This article discusses a set of tactics useful in software testing.It is intended as a comprehensive list of tactical approaches to software quality assurance (more widely colloquially known as quality assurance (traditionally called by the acronym "QA")) and general application of the test method (usually just called "testing" or sometimes "developer testing").