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This is because a modern processor will usually try to keep blocks of code in its cache memory. Each time the program rewrites a part of itself, the rewritten part must be loaded into the cache again, which results in a slight delay, if the modified codelet shares the same cache line with the modifying code, as is the case when the modified ...
Code-block reordering Code-block reordering alters the order of the basic blocks in a program to reduce conditional branches and improve the locality of reference. Dead-code elimination Removes instructions that will not affect the behaviour of the program, for example, definitions that have no uses, called dead code. This reduces code size and ...
Increased Code Size: Unrolling increases the number of instructions, leading to larger program binaries. Higher Storage Requirements: The expanded code takes up more memory, which can be problematic for microcontrollers or embedded systems with limited storage. Instruction Cache Pressure: The unrolled loop consumes more space in the instruction ...
A label is an explicit name or number assigned to a fixed position within the source code, and which may be referenced by control flow statements appearing elsewhere in the source code. A label marks a position within source code and has no other effect. Line numbers are an alternative to a named label used in some languages (such as BASIC).
Function calls and blocks of code, such as code contained within a loop, are often replaced by a one-line natural language sentence. Depending on the writer, pseudocode may therefore vary widely in style, from a near-exact imitation of a real programming language at one extreme, to a description approaching formatted prose at the other.
If the main thread exits, all threads of the process are forcefully stopped, thus all execution ends and the process/program terminates. The threads inside the infinite loops can perform "housekeeping" tasks or they can be in a blocked state waiting for input (from socket/queue) and resume execution every time input is received.
The Intel 8086 and subsequent processors in the x86 series have an HLT (halt) instruction, opcode F4, which stops instruction execution and places the processor in a HALT state. An enabled interrupt, a debug exception, the BINIT signal, the INIT signal, or the RESET signal resumes execution, which means the processor can always be restarted. [ 15 ]
Conditionals within the code result in the execution of different code paths on successive calls, based on the values of the state variables. Another typical response is to implement an explicit state machine in the form of a large and complex switch statement or via a goto statement, particularly a computed goto. Such implementations are ...