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Crash Bandicoot is a video game series created by Andy Gavin and Jason Rubin. [1] It is published by Activision, Sierra Entertainment, Vivendi Universal Games, Konami, Universal Interactive Studios, King, and Sony Computer Entertainment, with entries developed by Polarbit, Toys for Bob, Beenox, Radical Entertainment, Vicarious Visions, Traveller's Tales, Eurocom, King and Naughty Dog.
On June 21, 2020, the official Crash Bandicoot social media channels posted a teaser revealing the title of the next Crash Bandicoot game, Crash Bandicoot 4: It's About Time; [68] the game was released for PlayStation 4 and Xbox One on October 2, 2020, [69] and for Nintendo Switch, PlayStation 5, and Xbox Series X and Series S on March 12, 2021 ...
Crash Bandicoot: The Wrath of Cortex is a 2001 platform game developed by Traveller's Tales and published by Universal Interactive.It was first released for the PlayStation 2 and later ported to the Xbox, and GameCube, with Eurocom developing the GameCube version.
The series previewed many popular games from the PS2's lifespan, ranging from SSX Tricky and Final Fantasy X to Need for Speed Underground and Tony Hawk's Pro Skater 3. Many of the later PS2 Jampack volumes were issued with the option of a counterpart that removed or replaced any demos for mature-rated and some teen-rated games, essentially ...
Crash Nitro Kart is a 2003 kart racing game for the PlayStation 2, Xbox, GameCube, and Game Boy Advance; versions for the N-Gage and mobile phones were released in 2004. It is the second racing game in the Crash Bandicoot series after Crash Team Racing and the first game in the series to feature full motion videos.
First game in Crash Bandicoot series [1] Platform game published by Sony Computer Entertainment [2] PSOne Classic available on the PlayStation Store to download for the PlayStation 3, PlayStation Vita and PlayStation Portable [8] [9] A remake is included in the Crash Bandicoot N. Sane Trilogy, developed by Vicarious Visions for Nintendo Switch ...
Crash Bandicoot ' s success continued into 1997, in which it was the tenth best selling video game in the United States. [95] In May 1997, Crash Bandicoot became the first non-Japanese game to receive a "Gold Prize" in Japan for sales of over 500,000 units, and in September 1997, it was inducted into the Greatest Hits budget range. [24] [96]
Crash Twinsanity is a 2004 platform video game developed by Traveller's Tales and published by Vivendi Universal Games for the PlayStation 2 and Xbox.It is the eleventh installment in the Crash Bandicoot series and the fifth game in the main series.
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