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  2. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ is also more strict in conversions to enums: ints cannot be implicitly converted to enums as in C. Also, enumeration constants (enum enumerators) are always of type int in C, whereas they are distinct types in C++ and may have a size different from that of int. [needs update] In C++ a const variable must be initialized; in C this is not ...

  3. External variable - Wikipedia

    en.wikipedia.org/wiki/External_variable

    Or there must be a declaration of the variable, with the keyword extern, inside the function. The static keyword (static and extern are mutually exclusive), applied to the definition of an external variable, changes this a bit: the variable can only be accessed by the functions in the same module where it was defined. But it is possible for a ...

  4. Global variable - Wikipedia

    en.wikipedia.org/wiki/Global_variable

    Such extern declarations are often placed in a shared header file, since it is common practice for all .c files in a project to include at least one .h file: the standard header file errno.h is an example, making the errno variable accessible to all modules in a project.

  5. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    const - Specifies that a variable is a constant value that has to be initialized when it gets declared. event - Declares an event. extern - Specifies that a method signature without a body uses a DLL-import. override - Specifies that a method or property declaration is an override of a virtual member or an implementation of a member of an ...

  6. Platform Invocation Services - Wikipedia

    en.wikipedia.org/wiki/Platform_Invocation_Services

    The resulting C# wrapper has the similar interface of the C++ counterpart with the parameter type converted to the .NET code. This tool recognizes template classes which is not exported from the C++ DLL and instantiates the template class and export it in a supplement DLL and the corresponding C++ interface can be used in .NET.

  7. One Definition Rule - Wikipedia

    en.wikipedia.org/wiki/One_Definition_Rule

    Some things, like types, templates, and extern inline functions, can be defined in more than one translation unit. For a given entity, each definition must have the same sequence of tokens. Non-extern objects and functions in different translation units are different entities, even if their names and types are the same.

  8. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Store value of type float64 into memory at address. Base instruction 0x51 stind.ref: Store value of type object ref (type O) into memory at address. Base instruction 0xFE 0x0E stloc <uint16 (indx)> Pop a value from stack into local variable indx. Base instruction 0x0A stloc.0: Pop a value from stack into local variable 0. Base instruction 0x0B ...

  9. static (keyword) - Wikipedia

    en.wikipedia.org/wiki/Static_(keyword)

    static is a reserved word in many programming languages to modify a declaration. The effect of the keyword varies depending on the details of the specific programming language, most commonly used to modify the lifetime (as a static variable) and visibility (depending on linkage), or to specify a class member instead of an instance member in classes.