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  2. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  3. Game integrated development environment - Wikipedia

    en.wikipedia.org/wiki/Game_integrated...

    Users build the game with the game IDE, which may incorporate a game engine or call it externally. Game IDEs are typically specialized and tailored to work with one specific game engine . This is not to be confused with game environment art, which is "the setting or location in which [a] game takes place."

  4. List of Roblox games - Wikipedia

    en.wikipedia.org/wiki/List_of_Roblox_games

    The online video game platform and game creation system Roblox has numerous games (officially referred to as "experiences") [1] [2] created by users of its creation tool, Roblox Studio. Due to Roblox ' s popularity, various games created on the site have grown in popularity, with some games having millions of monthly active players and 5,000 ...

  5. Destructible environment - Wikipedia

    en.wikipedia.org/wiki/Destructible_environment

    An early example of a fully destructible environment can be found in Namco's 1982 game Dig Dug, in which the whole of each level is destructible, though enemies can usually only follow the player through a combination of pre-made tracks and paths made by the player. A similar game released that same year was Mr. Do! by Universal. [6]

  6. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  7. Sandbox game - Wikipedia

    en.wikipedia.org/wiki/Sandbox_game

    Roblox (2006) offers a chance for everyone to create their own game by using the Roblox Lua programming language. It allows adding effects, setting up functions, testing games, etc. [ 1 ] Fortnite (2017) has game modes which allow players to either fight one another, fight off monsters, create their own battle arenas, race their friends, or jam ...

  8. Gaming keypad - Wikipedia

    en.wikipedia.org/wiki/Gaming_keypad

    The benefits of having a gaming keypad over a traditional keyboard are many. Reduced size - Whether the player is looking to free up desktop space while they are gaming, or are looking for a keyboard that is more conducive to resting in their lap while they sit back, a keypad can give them the option of something much more manageable.

  9. Level (video games) - Wikipedia

    en.wikipedia.org/wiki/Level_(video_games)

    Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [ 8 ] [ 9 ] [ 10 ] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.