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Pizza is an open-source superset of Java 1.4, prior to the introduction of generics for the Java programming language. In addition to its own solution for adding generics to the language, Pizza also added function pointers and algebraic types with case classes and pattern matching .
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Aseprite (/ ˈ eɪ s p r aɪ t / AY-spryte [3]) is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows, macOS, and Linux, and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others.
MonoGame is a derivative of XNA Touch (September 2009) started by Jose Antonio Farias [6] and Silver Sprite by Bill Reiss. [citation needed] The first official release of MonoGame was version 2.0 with a downloadable version 0.7 that was available from CodePlex.
The migration of the code repository from SourceForge to GitHub was officially announced in January 2014, [14] though the assets repository and downloads remain on SourceForge. [15] In April 2015, version 0.9 was released which used a highly modified version of Irrlicht, [16] including an entirely new graphics renderer dubbed Antarctica. [17]
Bazel is extensible with the Starlark programming language. [13] Starlark is an embedded language whose syntax is a subset of the Python syntax. However, it doesn't implement many of Python's language features, such as the ability to access the file I/O, in order to avoid extensions that could create side-effects or create build outputs not known to the build system itself.
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On July 1, 2020, a fanmade port for the Nintendo Switch, authorized by Piskorz, was released via GitHub. On September 7 of that same year, it was followed by a fanmade port for the PlayStation Vita .