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Vega acts as a low-level language suited to explanatory figures (the same use case as D3.js), while Vega-Lite is a higher-level language suited to rapidly exploring data. [3] Vega is used in the back end of several data visualization systems, for example Voyager.
The central principle of D3.js design is to enable the programmer to first use a CSS-style selector to select a given set of Document Object Model (DOM) nodes, then use operators to manipulate them in a similar manner to jQuery. [8]
Weka – machine-learning algorithms that can be integrated in KNIME; ELKI – data mining framework with many clustering algorithms; Keras - neural network library; Orange - an open-source data visualization, machine learning and data mining toolkit with a similar visual programming front-end; List of free and open-source software packages
Tutorial, examples and information; OpenGL.J3D Java 3D Tutorials; Lecture - from Siggraph for beginners; Game Programming Archived 2013-03-09 at the Wayback Machine, Archived 2013-06-09 at the Wayback Machine in Java 3D (chapters as pdf-files and sourcecode) Plugin for Eclipse hosted by SourceForge; Example visualisation applets using Java 3D
Multidimensional scaling (MDS) is a means of visualizing the level of similarity of individual cases of a data set. MDS is used to translate distances between each pair of objects in a set into a configuration of points mapped into an abstract Cartesian space.
Neural Designer is a data mining software based on deep learning techniques written in C++. Orange is a similar open-source project for data mining, machine learning and visualization based on scikit-learn. RapidMiner is a commercial machine learning framework implemented in Java which integrates Weka. scikit-learn is a popular machine learning ...
A machine learning model is a type of mathematical model that, once "trained" on a given dataset, can be used to make predictions or classifications on new data.
3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images.