Search results
Results from the WOW.Com Content Network
Version 2.5 alpha0 was the first version of Blender to have the Logic Editor workspace for coding, which came along with the UI redesign. A new system for integration of GLSL shaders and soft-body physics was added in the 2.48 release to help bring the game engine back in line with modern game engines.
Blender 2.80 was the last release that had a version for 32-bit systems (x86). [245] Blender 2.76b was the last supported release for Windows XP, and version 2.63 was the last supported release for PowerPC. Blender 2.83 LTS and 2.92 were the last supported versions for Windows 7. [246]
The Blend4Web framework leverages Blender to edit 3D scenes. Content rendering relies on WebGL, Web Audio, WebVR, and other web standards, without the use of plug-ins. [2] It is dual-licensed. The framework is distributed under the free and open source GPLv3 and, a non-free license - with the source code being hosted on GitHub. [3]
This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery.This is not the same as 3D modeling software, which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
v 9.0 Inivis: Linux, macOS, Windows: Modeling Proprietary: Alibre Design: 2022-08-03 v 25 Alibre, LLC: Windows: Computer aided design Proprietary: AutoCAD: 2022-03-28 v 2023 Autodesk: macOS, Windows: 2D computer aided design, 3D modeling, basic rendering, rudimentary animation (of camera, not objects) Proprietary: Blender: 2024-08-20 v 4.2.1 [1 ...
In January 1998, a free version of Blender was released on the internet, followed by versions for Linux and FreeBSD in April. [4] Shortly after that, NeoGeo was taken over by another company in parts. This was when Ton Roosendaal and Frank van Beek decided to found a company called Not a Number (NaN) to further market and develop Blender. [3]
MB-Lab (previously ManuelbastioniLAB) is a free and open-source plug-in for Blender for the parametric 3D modeling of photorealistic humanoid characters. [1] It was developed by the artist and programmer Manuel Bastioni, [a] and was based on his over 15 year experience of 3D graphic projects. [2]
The Blender Foundation is a Dutch nonprofit organization responsible for the development of Blender, an open-source 3D content-creation program. [1]The foundation has distributed the animated films Elephants Dream (2006), Big Buck Bunny (2008), Sintel (2010), Tears of Steel (2012), [2] [3] Caminandes: Llama Drama (2013), Caminandes: Gran Dillama (2013), Cosmos Laundromat (2015), Glass Half ...