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Go has built-in, language-level support for associative arrays, called "maps". A map's key type may only be a boolean, numeric, string, array, struct, pointer, interface, or channel type. A map type is written: map[keytype]valuetype. Adding elements one at a time:
In computer science, a multimap (sometimes also multihash, multidict or multidictionary) is a generalization of a map or associative array abstract data type in which more than one value may be associated with and returned for a given key. Both map and multimap are particular cases of containers (for example, see C++ Standard Template Library ...
In languages which support first-class functions and currying, map may be partially applied to lift a function that works on only one value to an element-wise equivalent that works on an entire container; for example, map square is a Haskell function which squares each element of a list.
C++: 1997 AGSScript Yes 2D Windows, Linux: Chzo Mythos, Blackwell: Artistic 2.0 Mostly used to develop third-person pre-rendered graphic adventure games, one of the most popular for developing amateur adventure games: Aleph One: C++: 1999 Lua, Marathon markup language Yes 2.5D Windows, Linux, macOS: Aleph One (Marathon remake) GPL-3.0-or-later ...
The JS++ programming language is able to analyze if an array index or map key is out-of-bounds at compile time using existent types, which is a nominal type describing whether the index or key is within-bounds or out-of-bounds and guides code generation. Existent types have been shown to add only 1ms overhead to compile times.
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Intended to be a safe dialect of the C language. It is designed to avoid buffer overflows and other vulnerabilities that are endemic in C programs, without losing the power and convenience of C as a tool for system programming. C#: 2000 Anders Hejlsberg: Developed by Microsoft in the early 2000s as a modern, object-oriented language for the ...