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Three-state buffers can also be used to implement efficient multiplexers, especially those with large numbers of inputs. [1] Three-state buffers are essential to the operation of a shared electronic bus. Three-state logic can reduce the number of wires needed to drive a set of LEDs (tri-state multiplexing or Charlieplexing).
A three-state logic gate is a type of logic gate that can have three different outputs: high (H), low (L) and high-impedance (Z). The high-impedance state plays no role in the logic, which is strictly binary. These devices are used on buses of the CPU to allow multiple chips to send data.
The logic of here and there (HT, also referred as Smetanov logic SmT or as Gödel G3 logic), introduced by Heyting in 1930 [21] as a model for studying intuitionistic logic, is a three-valued intermediate logic where the third truth value NF (not false) has the semantics of a proposition that can be intuitionistically proven to not be false ...
In three-state logic, an output device can be in one of three possible states: 0, 1, or Z, with the last meaning high impedance. This is not a voltage or logic level, but means that the output is not controlling the state of the connected circuit.
Fredkin (controlled-swap) Gate. The Fredkin gate (also controlled-SWAP gate and conservative logic gate) is a computational circuit suitable for reversible computing, invented by Edward Fredkin. It is universal, which means that any logical or arithmetic operation can be constructed entirely of Fredkin gates. The Fredkin gate is a circuit or ...
One early calculating machine, built entirely from wood by Thomas Fowler in 1840, operated in balanced ternary. [4] [5] [3] The first modern, electronic ternary computer, Setun, was built in 1958 in the Soviet Union at the Moscow State University by Nikolay Brusentsov, [6] [7] and it had notable advantages over the binary computers that eventually replaced it, such as lower electricity ...
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The Fredkin gate (also CSWAP or CS gate), named after Edward Fredkin, is a 3-bit gate that performs a controlled swap. It is universal for classical computation. It has the useful property that the numbers of 0s and 1s are conserved throughout, which in the billiard ball model means the same number of balls are output as input.